Dead Rising Remaster Gets New Screens With MSAA8X And 16X AF Enabled, Lack Of Off The Record Retail Release Detailed

Francesco De Meo
Dead Rising

Next month, PlayStation 4 and Xbox One owners will be able to play through the first entries of Capcom's Dead Rising series thanks to the release of remastered versions of the original Dead Rising, Dead Rising 2 and Dead Rising 2: Off The Record. PC players will also be able to experience something new, as the remaster of the original Dead Rising will also be released on Steam. We haven't seen much of the PC version, but a few new high quality screenshots taken from it have been made available recently.

Capcom's wbacon recently shared two new Dead Rising sample screenshots on the NeoGAF forums featuring MSAA8X and 16X AF settings enabled. He also promised to do some sample video captures as we get closer to release.

Dead Rising
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While both Dead Rising and Dead Rising 2 will also be released at retail, the same won't be happening for Dead Rising 2: Off The Record. Wbacon gave some additional details on the lack of a retail release, revealing that the publisher would have to increase the game's price to make a retail release worthwhile.

Sorry, OTR retail disc version is not happening. Crunching numbers, COGS of a physical product at a $19.99 price point vs. expected sales volume (relative to DR1 and DR2) just did not work out. Europe region in particular is even more challenging at that price point, and it leaves *very* little margin to make it worthwhile unless we jack up the price. At the end of the day, we are a publicly traded company and need to ensure products are still profitable while reaching as many users as possible . 🙂

The Dead Rising remasters will launch next month on PlayStation 4 and Xbox One, with only the original Dead Rising remaster coming to PC. We will keep you updated on them as soon as more come in, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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