The Legend of Zelda Breath of the Wild ‘Pro’ HUD Mode Removes Gauges, Minimap, D-Pad Mapping

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Feb 6, 2017
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It seems that a ‘ pro’ HUD mode within the upcoming Legend of Zelda Breath of the Wild, will remove several elements from the screen.

The option removes some key elements from the screen, including the game’s minimap, gauges, and D-Pad mapping. Only Link’s heart containers will remain visible allowing for a very minimal HUD and cleaner screen.

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Check out a video showcasing the mode down below (courtesy of Gehab):

Breath of the Wild will be the largest open-world Zelda game to date, and will offer players incredible freedom.

The game’s wild world surrounds Link, and he must pay attention to changes in climate, as a shift in weather or temperature can affect the environment and his ability to survive in it. A sudden downpour might douse a roaring campfire or a lightning storm might be attracted to Link’s metallic weapons. Players might need to bundle up with warmer clothes or change into something better suited to the desert heat.

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More than 100 Shrines of Trials dot the landscape, waiting for players to discover and explore them in any order they want. As players work their way through the traps and puzzles inside, they’ll earn special items and other rewards that will help them on their adventure. Puzzles in the game often have multiple answers, and secrets can be found everywhere. Exploration and discovery are a huge part of the fun.

“The Legend of Zelda: Breath of the Wild breaks boundaries for the franchise and for games as a whole,” said Nintendo of America President and COO, Reggie Fils-Aime, last year. “Where you go, how you get there, the order in which you do it, and the items, weapons and approaches used to solve puzzles and defeat enemies are all up to you.”

The Legend of Zelda: Breath of the Wild will release next month alongside the Nintendo Switch on March 3.

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