Yakuza 6: The Song of Life Launching in the West on March 20th, 2018

Alessio Palumbo

SEGA announced yesterday that Yakuza 6: The Song of Life will be available in Western countries on March 20th, 2018, only on PlayStation 4.

The game launched in December 2016 in Japan, garnering critical praise and selling over 500K units in just a couple weeks. While they wait for Yakuza 6, fans of the franchise will be able to enjoy Yakuza Kiwami, due on August 29th.

Related Story Yakuza Kiwami 3 & Dark Ties Review – Go Home and Be a Family Man

In Yakuza 6, Kazuma Kiryu will find out exactly how much people are willing to sacrifice for family - be those ties through blood or bond - when he investigates a series of shadowy events that involve the ones he holds closest to his heart. Fresh out of a three-year prison sentence, an older and weathered Kiryu comes to find out that his surrogate daughter, Haruka, has gone missing from the orphanage he looks after. The trail leads him to his old stomping grounds in Kamurocho, where he discovers that she has been struck by a car and now lies in a coma. To make matters worse, Kiryu learns that Haruka now has a son that he must look after. With baby in hand, Kiryu journeys to the seaside town of Onomichi, Hiroshima to unravel the truth about Haruka, her son, and a sinister secret that the Hiroshima yakuza are harboring.

From the unparalleled realism of the new setting of Onomichi, a beautiful, sleepy port town in Hiroshima Prefecture, to the latest evolution of Kamurocho, the biggest red-light district in Tokyo, Yakuza 6 is the ultimate iteration the game's blend of gritty crime story, hyper-explosive combat, and all the vices and distractions those locales have to offer.

Yakuza 6: The Song of Life features:

  • Enter the “Dragon Engine” - Explore the world of Yakuza like never before. Yakuza 6 is the first current-gen Yakuza title that was developed from the ground up for the PS4, introducing the seedy Japanese underworld with detailed visuals, lifelike animations, a new physics engine, interactive storefronts, seamless transitions and more. That’s right! Fights can start on the streets and end in a pile of shattered glass, scattered snacks, and bruised bodies on the floor of the nearest Poppo convenience store.
  • Explore Kamurocho Reborn and the Scenic Views of Onomichi - Speaking of Dragon Engine, the hypnotic lights, opportunistic inhabitants, and hedonistic distractions of Kamurocho look better than ever. Revamped minigames like karaoke, batting cages, darts, hostesses, and the SEGA arcade have been streamlined for maximum pleasure, and new additions like the RIZAP Gym, Cat Café, and Clan Creator are the purrfect distractions after a long night of bashing heads! But it’s also time to get away from the hustle and bustle of city life to play tourist in beautiful Onomichi. This tranquil coastal community is home to plenty of local activities like bar mingling, spearfishing (think action-packed rail shooter … with fish), and more!
  • Let the Bodies Hit the Floor - Yakuza 6 Kiryu is a 100% certified thugfed OG, so that means he’s a battle-hardened veteran when it comes to the art of street fighting. Although he utilizes one fighting style this time around, you best believe Kiryu hits like a truck. Devastating combos and bone-breaking Heat Actions make a return, but now the Dragon of Dojima can fill up a meter to engage Extreme Heat Mode. When activated, Kiryu glows blue and unleashes heavy-damage combos with his fists or any “tool” that’s close at hand. Painting painful masterpieces has never felt so good.
  • Fully Voiced Japanese Audio - For the first time in series history, every line and piece of dialogue is fully voiced in Japanese. Let the dramatic story and absurd humor of the series unfold like an interactive foreign film experience.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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