Xbox Isn’t Currently Planning a Mid-Gen Console Upgrade

Alessio Palumbo
Xbox Series X

According to Microsoft Gaming CEO Phil Spencer, Xbox might not have a mid-generation console upgrade. Speaking to Bloomberg, Spencer commented that the company doesn't feel the 'imperative' to increase the power of the Xbox Series consoles.

That’s not the feedback we’re getting right now. Right now, we’re pretty set on the hardware we have.

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While it is not a definitive closure, it does seem like the possibility of an Xbox Series Pro X isn't currently in the cards. This would be a change from the previous generation when Microsoft released the Xbox One X four years after the original Xbox One launch.

Granted, in that case, Microsoft also felt the need to win back some of the mindshare lost due to the Xbox One being demonstrably inferior to the PlayStation 4. The Xbox One X, released one year after PlayStation 4 Pro, was a lot more powerful than Sony's mid-gen upgrade and allowed several games to run at native 4K and 60 frames per second, whereas PS4 Pro often had to compromise with the resolution.

There's no such need with the Xbox Series X, which has proven itself as good as or even better than the PlayStation 5 in some areas. Still, according to credible insider Tom Henderson, Sony is planning to release a PlayStation 5 Pro in late 2024, with development kits supposedly shipping out soon to developers and publishers. If that turned out to be the case, Microsoft might find itself in a weak position to respond, given that they seem to be lacking a plan for a mid-generation console refresh.

Meanwhile, during yesterday's showcase, Microsoft announced a new version of the Xbox Series S with doubled storage capacity. The Xbox Series S – 1TB is set to launch on September 1st, just in time for Bethesda Game Studios' Starfield, and can already be pre-ordered at $349.99.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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