xAI Will Release a ‘Great’ Full-Scale AI Generated Game by Late 2026, Says Musk

Alessio Palumbo
Elon Musk stands in futuristic control room with robots, monitors display RAIDEN and global maps.
Elon Musk made a big promise to gamers: xAI would release a full-fledged game by late next year.

Elon Musk, the world's wealthiest person according to Forbes, made a big claim yesterday when he tweeted that the xAI Game Studio would release a 'great' full-scale AI generated videogame by the end of next year.

It was nearly a year ago when Musk, a known videogamer, announced that xAI, known mainly for the Grok generative AI chatbot, would 'make games great again':

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Too many game studios that are owned by massive corporations. @xAI is going to start an AI game studio to make games great again!

Grok is considered to be one of the top chatbots, but making a full-fledged AI generated game (and a 'great' one at that) seems like a task far beyond the currently available technology to xAI and anyone else, for that matter.

It was just two years ago when NVIDIA's VP of Applied Deep Learning Research Bryan Catanzaro, who can be considered the father of the DLSS (Deep Learning Super Sampling) upscaling technology, said:

I do not believe that AI is gonna build games in a way where you just write a paragraph about making a cyberpunk game and then pop comes out something as good as Cyberpunk 2077. I do think that let's say DLSS 10 in the far future is going to be a completely neural rendering system that interfaces with a game engine in different ways, and because of that, it's going to be more immersive and more beautiful.

Over the last couple of years, there have been great advancements in the field of LLMs, but not nearly enough to create a great triple-A game yet, something I'm sure game developers are thankful for. That's not to say it will never happen, and AI will undoubtedly be used more and more in the gaming space, but to speed up and enhance the work of humans, not replace it outright. At least for the foreseeable future.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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