WWII FPS Days of War, Inspired by Day of Defeat and CS:GO, Is Out Now on PC

Jan 31, 2020 at 10:30am EST
Days of War

At long last, the World War II first-person shooter Days of War has launched out of Steam Early Access on PC.

The game was originally Kickstarted back in 2016, as you might recall. Its default price is $24.99, but there's a launch discount of 20% that you can exploit right now.

Lee Snodgrass, Co-Founder of Driven Arts, stated:

Days of War is about lots of engagements and never being out of the action for more than a few seconds. The combat is a bit of a dance, we’re a hip-fire shooter and success requires an equal combination of aim, recoil mastery, and movement. There’s something about this formula that keeps you coming back for one more round, and with our full release we’re dropping a massive supply of new content to keep that experience feeling fresh for a long time.

Check out the launch trailer below.

https://www.youtube.com/watch?v=oa2HOzAxOeo

Nonstop World War II Action in Days of War

Fast-paced combat that throws players into the fray over and over again. Competitive viability for many types of play styles from bolt action rifles to high capacity machine guns.

Maps From Around the World

Discover 12 maps to conquer, including theatres in Europe, Africa and the Eastern front.

Map Editor & Steam Workshop Support

Days of War features a Map Editor and Steam Workshop support that allows you to create custom maps to share with friends.

Elite Classes & Weapons

Select from six classes with customizable loadouts to find your favorite guns from an arsenal of 60 different weapons.

Matchmaking and Multiplayer Bots

Hop into the action with our robust matchmaking system or practice locally to test your skills against multiplayer bots.

Additional Days of War Features

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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