WWII FPS Day of Infamy Charges into Beta with a Massive Update

Dec 24, 2016 at 10:00am EST

New World Interactive announced in a press release that Day of Infamy, the first-person shooter set in World War II, has moved from Alpha to Beta stage.

Day of Infamy began as a community focused mod for Insurgency, but the positive reception (85% overall user rating so far) turned it into a stand-alone game. This is a teamwork-oriented title that's meant to be a spiritual successor to Day of Defeat, offering competitive multiplayer with up to 32 players and cooperative multiplayer with up to 8 players.

Day of Infamy also offers mod support via Steam Workshop. The beta update adds the following key features to the game:

Early Access customers are also getting exclusive access to one unit per faction with this beta release.

Anyone who buys the game after launch next year will not be able to obtain these Units, unless they are traded for on Steam.
These “First Wave” Units are based upon units that served during the outset of the Second World War: Gordon Highlanders (Commonwealth), 1st Ranger Battalion (U.S. Army), and Infanterie Division (German Wehrmacht). There are already several more Units in progress, such as Fallschirmjäger, 101st and 82nd Airborne divisions, 92nd “Buffalo Soldiers” Infantry Division, Canadian regiments, Australian regiments, Indian regiments, and even more planned.

Day of Infamy is usually available for $19.99, but with the Steam Winter Sale you can get it for an even lower price thanks to the 25% discount. New World Interactive is also developing Insurgency: Sandstorm, due to hit PC and consoles next year and powered by Unreal Engine 4.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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