Wuxia Open World Game Where Winds Meet Starts First Closed Beta Test in Two Weeks

Alessio Palumbo
Where Winds Meet

Where Winds Meet, the Wuxia open world action/adventure roleplaying game announced by NetEase at Gamescom 2022, is starting its first Closed Beta Test (CBT) on April 19 for North American players.

Beralt Lyu, Producer from Everstone Studio, stated:

Related Story Where Winds Meet Developer Q&A: Hidden Mountain’s Vertical Exploration, Future Roadmap, and Ongoing Netcode and Performance Optimization

Recruitment is currently ongoing, and we are excited to embark on this thrilling oriental Wuxia adventure journey with you. Your feedback will be crucial to help us in optimizing and refining the game, so thank you for your attention and support, and we look forward to meeting you.

The CBT signups are available now on the official website after completing a survey. The pre-download for PC (the only available version of the game for the time being) is set to begin on Monday, April 15, while the CBT will end on Monday, April 22. There will be no NDA, so you can discuss and even stream to your heart's content. The preliminary PC system requirements of Where Winds Meet can be found below.

Minimum Required Specifications:

OS Version: Windows 10/11

OS Architecture: x64

CPU: I7-9700 / AMD Ryzen4 3600X or equivalent

GPU: GTX 1060(6GB )/ RX 480 (8GB) or equivalent

VRAM: 16GB

Free Storage Space: 100GB SSD

Recommended Specifications:

OS Version: Windows 10/11

OS Architecture: x64

CPU: I7-10700 / AMD Ryzen 7 3700X or equivalent

GPU: RTX 2070 SUPER / RX 6700 XT or equivalent

VRAM: 32GB

Free Storage Space: 100GB SSD

High Specifications:

OS Version: Windows 10/11

OS Architecture: x64

CPU: I7-12700K / AMD Ryzen9 5950X or equivalent

GPU: RTX 3080/ RX 6800 XT or equivalent

VRAM: 32GB

Free Storage Space: 100GB SSD

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Shortly after the original announcement of Where Winds Meet, I interviewed the developers at Everstone Studio to learn more about this game. Here's what they told Wccftech:

Where Winds Meet has a martial arts (Wuxia) theme. We attach great importance to the presentation of martial arts (Wuxia) elements in the game, and the fighting abilities in the martial arts (Wuxia) theme are both an inheritance and an extension of the traditional martial arts, kung fu. It includes real fighting moves and content that defies the laws of physics, making it romantic and innovative. We hope this will show everyone the unique charm of martial arts combat. Many martial arts movements seen in the trailer are inspired by kung fu concepts. For example, the pressure point attacks mentioned by many players are traditional martial arts technique that uses a special way of force generation to hit specific parts of enemies' bodies to immobilize them. It is a type of 'Qigong'.

In Where Winds Meet, martial arts skills can be acquired in various ways that are quite exciting. For example, some taboo martial arts can only be learned through Shadow, and the process of Shadow is risky as you will pay the price if you are discovered. Some other martial arts can only be discovered by chance while exploring the world. For example, players can only comprehend Drunken Fist if they fight when they are drunk. Moreover, players can freely join major Jianghu factions and have their own Jianghu experiences. We want to provide such a degree of freedom. At the same time, players who have joined a sect can still secretly learn the martial arts of other sects. Players are able to use any weapons and learn martial arts from all schools according to their preferences.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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