Valve Is ‘Working Hard’ to Meet Index Demand Ahead of Half-Life: Alyx Release

Jan 16, 2020 at 10:00am EST
Half-Life: Alyx

We're past mid-January now, which means we're potentially a month and a half from the release of Half-Life: Alyx, currently scheduled for March (though there is no exact date as of yet).

Ever since the game was announced a few months ago, the Valve Index headset has been often sold out in several territories. In fact, according to RoadtoVR, the VR headset is currently sold out in all of the 31 countries that sell the Valve Index. The website also managed to get a statement from a Valve spokesperson, who highlighted the company's continued efforts to replenish stocks.

Related Story Half-Life Alyx: Levitation Mod Expands Valve’s Original Campaign

We are working hard to build more units and meet the high demand. We are targeting to be back in stock before Half-Life: Alyx ships.

The positive vibe surrounding the Valve Index is corroborated by some insights that Synthesio, an Ipsos company focused on social media intelligence, shared exclusively with Wccftech.

As you can see from the slides below, Valve's VR headset tops all charts for trends, share of voice, overall social media conversations and even sentiment.

Half-Life: Alyx can boost the Valve Index even further if it turns out to be a success, though all major PC VR headsets will be compatible with the game.

Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.

Playing as Alyx Vance, you are humanity’s only chance for survival. The Combine’s control of the planet since the Black Mesa incident has only strengthened as they corral the remaining population in cities. Among them are some of Earth’s greatest scientists: you and your father, Dr. Eli Vance.

As founders of a fledgling resistance, you’ve continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.

Every day, you learn more about your enemy, and every day you work toward finding a weakness.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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