Uncharted 4 vs Rise of the Tomb Raider Graphics Comparison Showcases Some Incredible level of Visuals
YouTuber frost Danger has released a video showcasing a comparison between PlayStation 4 exclusive Uncharted 4: A Thief’s End and Xbox timed exclusive Rise of the Tomb Raider.
You can view the video comparison below:
Both Uncharted 4 and Rise of the Tomb Raider feature an incredible level of visual fidelity
During the second interview of the newly started series from Sony, Conversation with Creators with Will Wheaton, Naughty Dog’s Anthony Newman, who is the co-lead designer of Uncharted 4, stressed once again that they are using real-time cutscenes for Uncharted 4.
Set three years after the events of Uncharted 3: Drake’s Deception, Nathan Drake has presumably left the world of fortune hunting behind. However, it doesn’t take long for adventure to come calling when Drake’s brother, Sam, resurfaces seeking his help to save his own life and offering an adventure Drake can’t resist.
On the hunt for Captain Henry Avery’s long-lost treasure, Sam and Drake set off to find Libertalia, the pirate utopia deep in the forests of Madagascar. Uncharted 4: A Thief’s End takes players on a journey around the globe, through jungle isles, urban cities and snow-capped peaks on the search for Avery’s fortune.
As promised Naughty Dog have broadcasted the whole E3 2015 demo on their twitch channel, showcasing an awesome chase sequence as Drake and Sully race to help Drake’s brother, Sam evade Shoreline mercenaries. Naughty Dog has also released a quite interesting video detailing what the job of a Visual Effect Artist at the highly acclaimed studio entails. Aiming to attract new talent, VFX artists Eben Cook and Iki Ikram, give us a small glimpse of a work-in-progress explosion in Uncharted 4 (at the 2.54 mark) and of some shooting (at the 0:40 mark).
Tomb Raider has long been a franchise with a big focus on exploration and puzzle solving, as well as providing some platforming thrills and shooting sequences. 2013’s Tomb Raider, focused more in creating a strong origin story for Lara Croft, and helping players of a new generation identify with the heroine in a more subtle way, by introducing the tomb element in a more linear but still effective and appealing form.
This time around she is more prepared and better equipped, to face bigger challenges and explore larger tombs with much more puzzle solving and platforming action. The environment of Siberia will offer more extreme conditions for Lara to adapt to, and her new equipment will be put to great use when facing avalanches and climbing dangerous icy peaks.
Square Enix and Crystal Dynamics demonstrated the first gameplay of Rise of the Tomb Raider. The game looks absolutely stunning, especially with the impressive Siberia setting’s weather and environmental effects taking center stage.
Rise of the Tomb Raider is scheduled to arrive in Winter 2015 exclusively on Xbox platforms. Uncharted 4: A Thief’s End will release exclusively for the PlayStation 4 in Spring 2016. We will bring you any new information on both Uncharted 4 and Rise of the Tomb Raider, as soon as it becomes available.