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Dying Light 10th Anniversary Q&A with Franchise Director Tymon Smektała
DOOM: The Dark Ages Is The Biggest and Best Game We’ve Ever Made, Says id; Story Is ‘Out of the Codex’
Nintendo Switch 2 Reveal Hit All the Right Notes, According to Analyst
Project Pantheon Q&A – A Post-Apocalyptic Fantasy Extraction ARPG from the Makers of Wolcen
The Mark Cerny Q&A – We Ask About VRR Improvements, PSSR FG, Path Tracing, and the ML Project with AMD
Dead Island 2 PS5 Pro Q&A – Same Settings as PC’s High Preset
Warhammer 40K Darktide PS5 Q&A – Pro Runs 4K@60FPS with High Settings; Ray Tracing Cost/Benefit Wasn’t Favorable
Final Fantasy VII Rebirth Interview With Aerith’s Briana White
PS5 Pro Runs Max PC Settings in Lords of the Fallen, Says Dev; ‘A Comparable PC Would Be More Costly’
PS5 Pro Is a Smaller Leap Than PS4 Pro, Says Dev; PSSR Is Better Than AMD FSR, on Par with DLSS/XeSS
PS5 Pro Runs Naraka: Bladepoint Twice as Fast, Says Developer; PSSR Has Similar Quality to DLSS
PS5 Pro Achieves Significant Performance Improvements, Says Dev; The Most Impressive Aspect Is PSSR
Empire of the Ants Tech Q&A – Pushing Visuals with UE5 in an RTS Game
Chernobylite 2 Q&A – 20 Times Bigger World, 2-3X Longer Playtime, Third-Person View, Fall 2025 Release Window
Diablo IV Vessel of Hatred Launch Roundtable Q&A – Blizzard Dives into Every Aspect of the Expansion
Gothic Remake Q&A – Alkimia Talks About Expanding the Classic RPG with an Extra 10 Hours of Content
No More Room in Hell 2 Q&A – Torn Banner Talks Permadeath, Roguelike, and Sandbox-ish Elements
Dying Light: The Beast Q&A – Techland on the Game’s Origins, The Return of Kyle Crane, Vehicles and More
Dragon Age: The Veilguard Roundtable Q&A – ‘The Conclusion to this Game Needs to Matter’
The First Berserker: Khazan Interview on Setting, Gameplay, and PC Features (NVIDIA DLSS 3 FG Confirmed)
Dragon Age: The Veilguard Exclusive Q&A – ‘No Side Quest Exists Without Contributing to the Narrative’
Throne and Liberty Pre-Launch Q&A – New Weapons and PvP Modes Coming Soon; GFN Support Confirmed
Fairy Tail 2 Interview With Producer Hiroshi Kataoka – Discussing the Series, New Combat System, Additional Content
Dragon Ball: Sparking! ZERO Interview With Jun Furutani – Discussing the Series Return, Game Modes, Netcode
Kingdom Come Deliverance 2 Q&A – ‘Half of the Voiced Lines Aren’t Related to the Story at All’
King of Meat Gamescom 2024 Q&A – ‘It is an Obvious Good Fit for Streaming, Streamers Really Enjoyed It’
PS5 Pro at $700 Is for Superfans, Could Sell 13-15 Million in Total, Says Analyst
EVERSPACE 2: Titans Q&A – ROCKFISH Talks About the Upcoming DLC and More
Elder Scrolls Online Gamescom 2024 Q&A – Beyond the 10th Anniversary
Suda51 and Shinji Mikami Interview – Discussing Shadows of the Damned Hella Remastered, Killer 7 Sequel and More
Once Human Q&A – ‘The Launch Was Successful Beyond Our Imagination’
New Arc Line Gamescom First Look and Q&A – A cRPG About Magic vs Technology
Warhammer 40K Space Marine 2 Q&A with Tim Willits – ‘We Have a Game That Will Exceed Expectations’
STALKER 2 Gamescom Q&A – GSC Game World Talks About the Final Rush to Launch
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