Tomb Raider 2013 Maintains A 60+FPS Average At 4K Ultra Settings On A Snapdragon 8 Elite In Emulation Mode, Signaling A Promising Release When The Actual iOS & Android Port Arrives

Omar Sohail
Snapdragon 8 Elite can easily run Tomb Raider 2013 in emulated mode at 60+FPS at 4K Ultra settings
You can get an early peek at Tomb Raider 2013 on your premium Android smartphone or tablet, assuming you know how to make emulation apps work

PC and console gamers will be treated to Tomb Raider: Legacy of Atlantis next year, with the game under development using Epic’s Unreal Engine 5, leaving mobile gamers with Tomb Raider 2013, which served as a reboot for the franchise and is expected to arrive on Google’s Play Store and Apple’s App Store on February 12, 2026.

While there are a few months remaining for the title to arrive for two new platforms, one Redditor attempted to see how the game ran on his Snapdragon 8 Elite device using emulation. The title was tested on multiple resolutions, and it churned out respectable framerates to the point that you can enjoy it at 4K Ultra settings.

Related Story Tomb Raider: Legacy of Atlantis Has Been Delayed to February 2027 – Rumor

Hair tessellation, a demanding visual feature on Tomb Raider 2013, was set to normal, but even then, the performance on a Snapdragon 8 Elite was exemplary

On the r/EmulationOnAndroid sub-Reddit, ‘coffeandcream’ ran Tomb Raider 2013 using the GameHub emulator, which has introduced numerous improvements, giving Android smartphone and tablet owners a chance to enjoy AAA games without a native port. The in-game benchmark was tested to gauge the Snapdragon 8 Elite’s performance in both ‘High’ and ‘Ultra’ settings. A short gameplay footage would have been better to provide a convincing picture of the emulated game, but the benchmark should suffice.

The Redditor ran the test on multiple occasions, with the Snapdragon 8 Elite running on a OnePlus Pad 3 paired with 12GB RAM and OxygenOS 16. GameHub offers the flexibility of being able to tweak Tomb Raider 2013’s graphics settings, and even on an emulation layer, Qualcomm’s previous-generation chipset can touch an average of 60FPS at 4K with no upscaler involved, with performance mode taking that average FPS counter to 72.

  • 1080p High: Average of 122FPS, 94FPS minimum
  • 1080p Ultra: Average of 84FPS, 63FPS minimum
  • 1440p Ultra: Average of 77FPS, 62FPS minimum
  • 2160p/4K Ultra: Average of 60FPS, 51FPS minimum
  • 2160p/4K Ultra (no upscaler @ Gamehub): Average of 65FPS, 54FPS minimum.
  • 2160p/4K Ultra (no upscaler + Performance mode + 5 minutes cooldown): Average of 72FPS, 58FPS minimum

Unfortunately, performance mode can only run for a short period due to overheating. However, if you plan to test Tomb Raider 2013 yourself, we recommend attaching an external fan to control the thermals. To run the benchmark without any hiccups, the Redditor set hair tessellation to normal, as the game wasn’t emulating properly with a higher setting. However, this particular setting is highly taxing even on desktop and laptop GPUs, so it is likely that this is where the Snapdragon 8 Elite could push the extra FPS.

Despite Tomb Raider 2013 being 12 years old at this point, we doubt that anyone could have predicted that older PC and console titles could be playable on Android and iOS devices. If this Redditor can experience the aforementioned framerate on a Snapdragon 8 Elite, imagine the performance on a Snapdragon 8 Elite Gen 5, Dimensity 9500, or the A19 and A19 Pro?

News Source: Reddit

Omar Sohail Photo

About the author: Omar Sohail is a reporter and analyst for Wccftech's mobile section, specializing in the technology and business of the mobile industry. His expertise lies in the intricate hardware supply chain, covering developments in semiconductor manufacturing, chip lithography, and camera sensor technology.

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