The Witcher 3 Enhanced Edition 4.61 Introduces New Gameplay Tweaks

The Witcher 3

A new version of The Witcher 3 Enhanced Edition mod has been released recently, introducing some new gameplay fixes and more.

The Witcher 3 Enhanced Edition 4.61 introduces changes to Toxicity, potions, Witcher sense and more. Catch the full changelog below.

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The Witcher 3 Enhanced Edition 4.61 Release Notes
  • Fixed version number mismatch which didn’t make the options reset to their new defaults.
  • Toxicity redesign.
  • Added bandages that remove stacks of bleed, these can be crafted without a fire.
  • Sarrim’s ability can trigger outside of combat.
  • Increased dark curse sword effect timer to 5 seconds.
  • Nerfed the djinn a bit so it’s less annoying to fight.
  • Metabolic Control changed to Enzymatic Induction.
  • Fast Metabolism changed to Adrenal Influence.
  • Heightened Tolerance now lowers the chance of toxicity fever triggering.
  • Enzymatic Induction changed to Remedial Brew.
  • Witcher senses now work as a toggle, is no longer disabled when interacting with things, and doesn’t play a sound when entering/leaving the state.
  • Added a new sound effect on being blinded.
  • Improved tooltips for potions that increase the stack timer for bleed and poison.
  • Kikimore vomit now applies poison stacks.
  • Transferring a ton of items to an already full stash no longer causes tinnitus.
  • Death screen appears faster.
  • Restored the movement speed shuffle feature from previous versions of EE, which is bound to the scroll wheel.
  • “Food and Drink” category renamed to “Consumables”.
  • Removed the high toxicity drunk effect, there’s only the short low toxicity drunk effect now.
  • Horse bags no longer all have the same inventory capacity.
  • Full Moon buffed, now increases your vitality up to 35% and increases you injury resistance up to 90%, also costs less toxicity
  • Thunderbolt has more armor piercing, and the attack speed debuff stays the same on all levels
  • Ingredient quality and type locks are now remembered when exiting the alchemy menu.
  • Added an option to disable automatic horse whistling when meditating at a fire.
  • Buffed the stats of swords with the Dark Curse effect.
  • Fixed bug where whirling in certain bomb clouds would crash the game.
  • Fixed ring igni effect not working visually with pyromaniac talent.
  • Fixed obliteration 3 effect being canceled on Ultimatum after performing a rend execution.
  • Fixed large katakans not having their weather ability.
  • Fixed being able to craft gear with 2 of the same ingredient types if you don’t have more than the combined number.
  • Fixed a bug where crafting removed more ingredients than it should’ve.
  • Fixed enchantments not carrying over when upgrading gear.
  • Fixed fistfighters start with low stamina.
  • Fixed well of energy mutation not working correctly.
  • Fixed clearance potion getting oil and repair bonuses stuck on equipment.
  • Fixed some crafted sword quality levels being incorrect.
  • Fixed Gremist not having the Wolf Talisman.
  • Fixed weird drop rates from Shields, namely gambesons spawning in every treasure.
  • Fixed drowners being too resistant to Axii.

The Witcher 3 Enhanced Edition mod can be downloaded from Nexus Mods.

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