The Forgotten City Now Scheduled to Launch in Winter 2020 for PC and Xbox One

Alessio Palumbo
The Forgotten City

The Forgotten City, a game based on the award-winning The Elder Scrolls V: Skyrim mod downloaded over two million times, has been delayed from its original launch date and will now release in Winter 2020 for PC and Xbox One. It'll be published by Dear Villagers, the publishing label owned by Plug In Digital.

Nick Pearce, managing director and founder of studio Modern Storyteller, stated:

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From the start, I wanted The Forgotten City to be meaningful, personal, and rich with detail to reward curious, intrepid players. The support of Dear Villagers has already been an incredible boon, allowing me to focus on a world and narrative more detailed than I ever imagined when working on the mod.

The Forgotten City is a reimagining of the mod featuring entirely updated visuals (through Unreal Engine technology), a new setting and story, professionally voice-acted characters, new puzzles, and an original orchestral score. In case you're not familiar with the premise of the mod, here's a recap:

In ancient Rome, in a secret underground city, twenty-six lost souls live in fear of the mysterious Golden Rule: ‘The many shall suffer for the sins of the one.’ Haunted by these words, the people fall in line. For in this precarious utopia, a single sin by anyone will kill everyone.

Leap through time and relive the final moments of the city and its people in an endless loop. Gather intel and collect items of intrigue to navigate puzzles only time travel can solve. Blaze a trail through issues of morality, modern society, and humanism. Act carefully, as every decision will change the course of the day and the fate of its people. Unravel an epic mystery en route to multiple endings.

Below you can check out the brand new The Forgotten City teaser trailer shared by Modern Storyteller, and a special announcement video from the developers.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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