The Elder Scrolls III: Morrowind New Mod Upscales Original Textures

Dec 18, 2018 at 06:00am EST
The Elder Scrolls III Morrowind

The Elder Scrolls III: Morrowind is not the most recent game around, so it looks pretty dated, something that may prevent some players from enjoying it. If the game's dated graphics are a problem for you, you may want to check out a new mod which improves them in a significant way.

The new The Elder Scrolls III: Morrowind mod is actually an HD Texture Pack which adds upscaled textures to the game. The textures have been upscaled by 4X with the ESREGAN technique, which adds realistic details to low-quality textures.

Related Story Prime Gaming Gifts Morrowind GOTY Edition, Divine Knockout and More in February

Enhanced super resolution generative adverserial networks, or ESRGAN, is an upscaling method that takes an low-res image and adds realistic details to it. By doing it over several passes with the goal of fooling its adverserial part, it will usually produce an image with more fidelity and realism than past methods. I have upscaled the textures in Morrowind to four times the vanilla resolution using ESRGAN.

You can learn more about the new texture pack and download it by going here.

The Elder Scrolls III: Morrowind is the third entry in the series developed by Bethesda. Like other The Elder Scrolls games, Morrowind is an open-ended single-player role-playing game which grants players a lot of freedom in developing their characters and experiencing the story.

An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.