The Blood of Dawnwalker’s Freedom Is Closer to Fallout 1 & 2 and Pen-and-Paper Games, Says Developer

Nov 27, 2025 at 07:00am EST
A character from The Blood of Dawnwalker stands between contrasting landscapes, dark and stormy on the left, bright and sunny on the right, wielding a sword with a bloodied arm.

Independent Polish developer Rebel Wolves is hard at work on The Blood of Dawnwalker, its debut open world action roleplaying game that will be published by Bandai Namco.

The studio was founded in 2022 by former CD Projekt RED developers (with some investment from NetEase), and indeed, the game looks a lot like The Witcher III: Wild Hunt on the surface. However, the game has been designed to offer much greater freedom to players, as outlined by Game Director Konrad Tomaskiewicz in an interview with Eurogamer at the recent Golden Joystick Awards 2025:

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No, there's no main quest. You build your experience from the quests you encounter. You know where your enemy is. You can attack this place anytime you want to. It's up to you if you want to do it by yourself, or if you want to build yourself, find the powerful items, develop your character, or do some quests and find allies to help you do it. We want to bring video games closer to pen-and-paper RPGs and give you the freedom to experience what you want to experience.

When asked by the interviewer if the concept in The Blood of Dawnwalker was kind of similar to Warhorse's Kingdom Come: Deliverance games, Tomaskiewicz said the approach was rather more similar to the first two Fallout installments:

Kingdom Come Deliverance is not a bad example, but still they have the main story that develops; you have the open world and the main quest which is leading you. In our game it's different. Our game is more similar in this area to the old Fallout, the first and second games, where you have a clear goal and everything is optional - you decide. You travel the world, you decide what you want to do. There is no main quest.

On a related note, the developers previously noted that The Blood of Dawnwalker would feature heavy consequences for both action and inaction, highlighting its strong roleplaying elements.

Make sure to read our exclusive Gamescom 2025 interview with Tomaszkiewicz. The game is set to launch next year on PC, PlayStation 5, and Xbox Series S|X.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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