Krafton, the Korean publisher mostly known for being the shepherd of PUBG, who also gained a fair bit of notoriety last year for its ongoing legal battle with the founders of Subnautica developer Unknown Worlds, has reached an "all-time high" in revenue, according to its latest financial results. With growth driven by PUBG for a fifth consecutive year, Krafton surpassed ₩3 trillion ($2.05 billion) in revenue.
Most of that revenue growth came from its mobile sector, which brought in ₩1.7 trillion ($1.1 billion), followed by PC titles bringing in ₩1.1 trillion ($751 million), while consoles contributed ₩42.8 billion ($29 million). The PUBG franchise, which spans across mobile, PC, and console, saw "double-digit growth," driving the company's overall revenue to a 23% increase year-over-year.
Some of the company's record-breaking revenue came from inZOI, the new life sim game from 2025 that broke one million copies sold in its first week. The co-op survival game, Mimesis, also got a shout-out as it surpassed one million copies sold within its first 50 days as a new early access title from October 2025.
As for its outlook on what the company has coming in 2026, the upcoming extraction shooter, PUBG: Black Budget, is expected to drive further growth, as is the recently released (as in, this just came out three days ago) PUBG: Blindspot.
The company is also planning to lean more on AI after its announcement that it would transition to becoming an "AI-first" company last year. There are more than a dozen projects in development under Krafton, any of which (save for the PUBG-related ones) could help turn the publisher into more than just the PUBG company.
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