Tales of Arise New Developer Message Video Delves Deep Into Combat Mechanics and More

Francesco De Meo
Tales of Arise

A new Tales of Arise developer message video has been shared online today, providing new information on the upcoming role-playing game by Bandai Namco.

The new video, which can be watched below, features Project Director Hirokazu Kagawa as he provides new information on the game's combat mechanics. The video also features a message from Art Director Minoru Iwamoto who commented on the character design, using facial and motion capture to make character feel more lively and more.

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The team has a lot more information to share with you about the new battle system and characters' development! Check out this video to learn more about Tales of Arise's theme, "Inheritance and Evolution".

 

Tales of Arise is setting out to be a true step forward for the series. I had the chance to try out the game last month, and I was quite impressed by how the game is turning out.

Having been a fan of the Tales series since Tales of Destiny, I am always eager to try out a new entry in the series, knowing well that I will find all those familiar elements that I have come to love over the years. While we still do not know how story and character interaction will develop in the game, as the preview version was rather light in this regard, the many tweaks introduced in the combat system do break this tradition somewhat. As such, Tales of Arise feels like a proper step forward for the series, even though the low number of assignable Artes and the lack of a guard button do feel a little disorienting at first. Change requires sacrifices, however, so I am even more interested than before to see if the removal of some of the series' staples will have been worth it.

Tales of Arise launches on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One on September 10th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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