Sword Coast Legends Delayed To October 20 on PC, Q1 2016 on PS4/XB1

Sep 22, 2015 at 09:35pm EDT
Sword Coast Legends

The last news D&D fans wanted to read is probably of Sword Coast Legends delayed, however that's exactly what we have to report today.

Developer n-Space and publisher Digital Extremes have just sent out a press release which states that the PC version of the game received a slight delay and it will now launch on October 20. The console versions were shifted as well: they were scheduled for Q4 2015 and now they have been moved to Q1 2016.

Following a successful Head Start access program for Sword Coast Legends, over 15 thousand players have logged thousands of hours of playtime, clearing dungeons and taking advantage of the title’s powerful Dungeon Master campaign creation features to create a wealth of customized adventures. Based on player feedback, n-Space plans to focus efforts on polish to provide players with the best possible experience at launch.

n-Space President Dan Tudge added:

When we set out to create Sword Coast Legends we wanted to give players an exciting new way to experience the magic of playing D&D with friends. The decision to delay the launch of Sword Coast Legends was not an easy one to make, but after receiving feedback from our dedicated community, it became clear that a few more weeks of polish would provide our customers with the best possible experience at launch.

As mentioned by the image above, all players who pre-order Sword Coast Legends will receive the Rage of Demons DLC for free, even if they didn't actually participate in the Head Start weekends.

You can already pre-order on Steam and PlayStation Store for $34.99. In case you're interested to see some actual gameplay of Sword Coast Legends, take a look below at our livestream from Sunday with me and Chris Wray dying a lot in a dungeon full of goblins.

https://www.youtube.com/watch?v=F623KypNO00

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day