Streets of Tarkov Finally Added to Escape from Tarkov Alongside AMD FSR 2.1

Dec 29, 2022 at 04:41am EST
Escape from Tarkov Streets of Tarkov

Hardcore FPS game and progenitor of the extraction shooter subgenre Escape from Tarkov finally received the long-awaited Streets of Tarkov map, even though it's only a portion of the full location. Here's what the developers at Battlestate Games wrote in the patch notes:

This update adds a part of the city of Tarkov, located at the intersection of Primorsky Avenue and Klimov Street. This part of the location contains an abandoned factory, Pinewood Hotel, news agency building, Concordia residential complex, car dealership, Terracot Business Center, cinema, Sparzha supermarket, and other objects of urban infrastructure. This is the first part of the work on the city and later the location will be expanded.

Related Story Escape from Tarkov 1.0 Launch Q&A – ‘We Are Aware of Our Significance, and We Have Very Big Plans’

Update 0.13 adds more than just the first part of the Streets of Tarkov, though. AMD users will be happy to learn that FSR 2.1 has been implemented in Escape from Tarkov (which already features NVIDIA DLSS support). The game already supported FSR 1.0, but 2.1 should be a major upgrade for image quality and performance. Also, on the technical side, Battlestate replaced Steam Audio with Oculus Audio, which they reckon should provide a much-improved sound positioning accuracy when binaural audio is enabled.

Escape from Tarkov received many other additions and tweaks with the patch, including the new Light armor and Heavy armor skills, the reworked Charisma skill, many new options for the co-op PvE mode (no energy and water drain; bot configuration; spawn point selection options; weather condition options; time of day configuration), five new stimulants, seven new weapons, and, of course, many more bug fixes and balance changes.

Do note that the update comes with a wipe. Escape from Tarkov launched its Beta phase five and a half years ago, and there's still no end in sight, but many, many gamers are nonetheless enjoying the game.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.