Stellar Blade Will Feature Three Different Display Modes

Francesco De Meo
Stellar Blade

Stellar Blade will feature three different display modes when it launches this April on PlayStation 5, members of the development team confirmed.

In an interview with German publication Play3, as spotted by Genki on X/Twitter, Game Director Kim Hyung-Tae and technical director Lee Dong-Gi confirmed the game will feature three different display modes. Performance mode seems to be the mode to play the game as the developers intended, as it was developed with 60 FPS in mind, as is usually the case for action games. Also featured will be a resolution mode with 4K resolution support and a Balanced mode that attempts to strike a balance between the two modes. It hasn't been specified if Balanced
Mode supports 40 FPS gameplay, as some PlayStation 5 titles do.

Related Story Shift Up’s Stellar Blade Follow-Up Revealed as Stellar Blade: Blood Rain, Featuring a New Protagonist

Following the release of Stellar Blade's extended gameplay footage during last month's State of Play, Shift Up started revealing additional details about their game, such as its mixture of linear environments and open-world zones, side activities, and more. In this regard, as much as in others, the game has been clearly influenced by the Nier series, the series created by Yoko Taro which managed to masterfully combine open-world areas with linear segments and varied gameplay.

Stellar Blade launches on PlayStation 5 on April 26th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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