State of Decay 2: Homecoming Delivers the First Game’s Fully Remastered Map on September 1st

Aug 24, 2021 at 02:09pm EDT
State of Decay 2 Homecoming

During the official Xbox gamescom 2021 stream, Undead Labs revealed State of Decay 2: Homecoming, a free update coming September 1st which will introduce a fully remastered version of the first game's map.

From the early days of the outbreak in the original State of Decay, to the plague walls in State of Decay 2: Heartland, Trumbull Valley reflects the evolution of our zombie apocalypse. In this new version of the iconic map, players will learn about the latest developments in this area, discovering new characters and storylines and resolving long-running plot threads.

Players can also look forward to six new bases, as well as unique weapons and outfits that can only be found in Trumbull Valley. New missions and new achievements await those who choose to settle on this new map.

State of Decay 2 also surpassed 10 million lifetime players, Undead Labs revealed today. An impressive figure, though one that obviously includes all the players who joined in via Game Pass. When the game first launched in May 2018, we rated it 7.5/10:

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State of Decay 2 is every bit as fun and rough as the first game was in 2013. It feels like a game that would have massively benefited from additional resources during development given its numerous technical shortcomings, but even so, its core (improved in this sequel) remains unique and fun to play, especially with friends. It's one of those titles that can be described as being more than the sum of its parts.

Undead Labs got purchased by Microsoft shortly after the release of the game. A bit over a year ago, during the Xbox Games Showcase event, we learned that State of Decay 3 is already in pre-production. We don't know anything concrete about this third installment, but Head of Xbox Game Studios Matt Booty did hint it would be a much bigger and more persistent version of the concept.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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