Starfield Unreal Engine 5 Reimagining Looks Incredible in New 4K Video

Francesco De Meo
Starfield

It will be some more time before we will finally be able to play Starfield, the next highly-anticipated role-playing game by Bethesda, but the fact that the game has yet to be released hasn't stopped some talented individuals from making an amazing looking Unreal Engine 5 recreation of it.

Showcased in a 4K resolution video shared on YouTube by ENFANT TERRIBLE, this Unreal Engine 5 reimagining is based on the trailers and screenshots that have been released so far, and it looks incredible. You can check it out below.

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https://www.youtube.com/watch?v=7M9PeP7Wthg

We're so excited for Starfield we couldn't help but imagine this upcoming game in Unreal. Take a look at this GREAT footage from different Unreal Engine 5 reels and projects and imagine how the next space opera from Bethesda might possibly look like when it finally comes out. Blender, Megascans, DaVinci Resolve, Qixel Suite, Lumen, Nanite, 3DS Max, Substance 3D Painter, Epic Marketplace, Houdini, Substance 3D Designer were also used in this video.

Starfield was originally scheduled for release on November 11th, 2022, but earlier this month, Bethesda confirmed the game has been delayed, together with Redfall, to the first half of 2023.

We've made the decision to delay the launches of Redfall and Starfield to the first half of 2023. The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.

We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating. We can't wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. Thank you for your support.

Starfield launches in the first half of 2023 on PC, Xbox Series X, and Xbox Series S.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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