Following a brief testing phase via the Steam beta branch, Bethesda Game Studios has now released the Starfield May update on both PC and Xbox Series S|X.
These are the main improvements you'll find in this Starfield patch, according to the development team:
- Improved surface maps - We’ve heard your feedback, and we’ve made some big improvements to surface maps, so you’ll always know just where to go and no longer “get lost” on the way to your parents’ place (and they weren’t buying that excuse anyway, you should really go visit them).
- New gameplay options - For those of you who like a bit of an extra challenge or want to make some aspects of the game easier, you can customize your experience with brand new options in the Settings menu. Want to make ground combat harder but ship combat easier? You can do just that!
- Added Ship Decoration mode to the interior of Ships – now you can decorate your ships just like you can with Outposts!
- Added Tabs to Container menus to make managing your inventory easier.
- Added the ability to change Traits and appearance after entering the Unity.
- Added Dialogue camera toggle in the Settings.
- Added Display settings for Xbox Series X to prioritize Visuals or Performance, adjust Frame Rate Target, and toggle VSync (Series X). With Frame Rate Target you can now choose between 30, 40, 60 or an Uncapped frame rate on VRR displays. If you do not have a VRR display running 120hz, you will still be able to select from 30 or 60. Screen tearing may occur at times when selecting 60 on a non-VRR display. You can also now prioritize between Visuals and Performance while trying to maintain the frame rate target. If you’re choosing a frame rate target of 60 or above, we recommend changing this to Performance. Prioritizing Visuals keeps the highest resolution while maintaining full detail for special effects, lighting, and crowds. Prioritizing Performance lowers internal resolution and detail for special effects, lighting, and crowds. Both modes may adjust internal resolution dynamically when scenes or action get heavier as well. When switching between modes, you will see the lighting change briefly as the system catches up to the new mode. Finally, you can now toggle between VSync off or on. Choosing off will separate the game frames from the monitor's refresh rate, and may result in screen tearing. Toggling On will synchronize the frame rate to the monitor's refresh rate avoiding screen tearing but limiting number of frames.
More major updates are expected for Starfield later this year, including the addition of a land vehicle and, of course, the Shattered Space story DLC slated to launch this Fall.
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