Frame Generation technology arrived exclusively with NVIDIA’s RTX 4000 series of GPUs, and shortly after, AMD introduced its own version. Now, it appears that the same technology could be supported by mobile chipsets, starting with the Snapdragon 8 Gen 4, with one tipster claiming that the Adreno 830 GPU will arrive with interpolation technology. Assuming the rumor is true, it will put the upcoming SoC in a whole new league above the competition, with even Apple’s A18 and A18 Pro possibly failing to one-up its rival.
Bringing interpolation support to the Snapdragon 8 Gen 4 could ensure a 120FPS gaming session even in the most demanding titles
Top-end flagships sporting the Snapdragon 8 Gen 4 are rumored to be incredibly expensive, but Digital Chat Station includes another reason why the price might be worth it. In his latest post on Weibo, the tipster mentions that the Adreno 830 GPU will support interpolation technology, which is just another fancy word for Frame Generation. For those who do not know, this feature increases a game’s performance by adding artificial frames, giving the impression that users are experiencing higher framerates on their devices.
Unfortunately, implementing Frame Generation in games has some drawbacks, including increased input lag and visual shimmering, both of which can ultimately ruin the experience. However, the PC version of Ghost of Tsushima can be played with NVIDIA’s DLSS upscaling and AMD’s FSR 3 Frame Generation enabled simultaneously without the dreaded input lag, so there is some positivity, assuming the developers are willing to put in the effort.

Additionally, the tipster mentions that Frame Generation will trickle down to the Snapdragon 8 Gen 3 and Snapdragon 8s Gen 3, giving users the opportunity to experience higher gaming performance on current-generation flagships. While GPU interpolation support for the Snapdragon 8 Gen 4 is excellent news if it turns out to be true, remember that AAA games actually need to be available on Google’s Android platform to enjoy those high framerates.
So far, these titles can only run natively on iOS and iPadOS, signaling that Google and chipset manufacturers like Qualcomm must appease developers to bring their games to multiple platforms. Hopefully, there will come a time when we can enjoy such titles on Android and iOS in the future.
News Source: DCS
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