Rise of the Tomb Raider Might Finally Launch on PlayStation 4 in October

Alessio Palumbo

PlayStation 4 gamers might be able to play Rise of the Tomb Raider in about three months, at long last. The latest Lara Croft game released months ago on Xbox One and then PC, with Sony's console left in a limbo due to an exclusive agreement between Square Enix and Microsoft.

That exclusive agreement will soon expire, though, and Gamestop.it now listed Rise of the Tomb Raider's PlayStation 4 debut for October 11th. It seems to be a full price release, though it will likely include all of the available DLC  (Baba Yaga: The Temple of the Witch, Cold Darkness Awakened and Endurance Mode). We don't know yet if Nixxes or perhaps some other studio will handle the PS4 port.

Rise of the Tomb Raider (which recently received a patch adding multiGPU and Async Compute to its DirectX 12 mode on PC) was a critical success. We rated it 9.6/10; this is an excerpt from the review:

A magnificent game that seems to have built upon the original Tomb Raider reboot to provide an experience equal to, and even better than that in almost all respects. The result is an amazing game on all levels that has to be experienced to truly be enjoyed.

In the game, Lara Croft sets forth on a mission to discover whether his father's research on immortality has any root in reality. Set primarily in Siberia, Rise of the Tomb Raider doubles down on survival mechanics (even more so if you activate Endurance Mode) while greatly expanding on the titular "tomb raiding" in comparison to the Tomb Raider reboot released in 2013.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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