ZOTAC GeForce RTX 2080 SUPER AMP Extreme – Full TU104 Amped Up

Jul 27, 2019 at 07:38am EDT

Last year, NVIDIA introduced their latest Turing based GeForce RTX 20 series graphics cards, which made a complete departure from traditional GPU design and created a hybrid GPU architecture that would include a range of new technologies to power the next-generation immersive gaming experiences

The GeForce RTX 20 series was the enablement of real-time raytracing which is the holy grail of graphics and something NVIDIA took 10 years to perfect. In addition to raytracing, NVIDIA also aimed to place bets on AI which would go on to play a key role in powering features such as DLSS or Deep Learning Super Sampling.

Related Story Unreleased Prototype Shows NVIDIA GeForce “GTX 2080” Graphics Card Was A Thing Until It Wasn’t

While the GeForce RTX 20 series was generally well-received in the tech industry, the launch didn't go without a few issues. The first and foremost problem with the new cards was the heavily taxing RTX features and a few key titles that supported it. Since the technology was new, it needed time to deliver results and it felt kind of rushed on NVIDIA's part. The second was the pricing with each tier getting a bump in price over its predecessor.

But all of that changes this month! In less than a year, NVIDIA is now bringing forth their new RTX SUPER lineup. Think of it as the original Turing lineup but supercharged with better performance & more sensible prices. The lineup includes three cards, the GeForce RTX 2080 SUPER, GeForce RTX 2070 SUPER, and GeForce RTX 2060 SUPER. Termed in our original review as what Turing should've been in the first place, the GeForce RTX SUPER is to bring more gamers over the RTX bandwagon.

NVIDIA GeForce RTX SUPER Pricing Per Segment

When it comes to prices, the NVIDIA GeForce RTX 2080 SUPER is going to retail at $699 US, the RTX 2070 SUPER is going to retail at $499 US and the RTX 2060 SUPER is going to retail at $399 US. One would ask the question that if the prices are the same as they were before, what has changed?

Well, everything aside from the prices has been upgraded. When it comes to specifications, the RTX 2080 SUPER is going to offer around 10% better performance than the Titan XP for $699 US. The RTX 2070 SUPER is said to offer 16% better performance than the RTX 2070 for $499US, putting it right under the current RTX 2080 and the RTX 2060 SUPER is said to be 15% faster than the RTX 2060 for $399 US which puts it at 1% slower than the existing RTX 2070 for a much lower price.

What happens to the existing cards? The NVIDIA GeForce RTX 2080 and GeForce RTX 2070 are entirely replaced by their SUPER equivalents so NVIDIA and their AIBs would no longer be making more of those. There might be heavy promotions and discounts on the existing stock to clear up an inventory. As for the RTX 2060, it would exist because of the $349 US price point which makes it the perfect step up to RTX performance and feature set in this category. All cards below that fall in the GTX 16 series portfolio which offer the Turing architecture but exclude RTX features. Following is what the latest pricing chart for NVIDIA GeForce lineup looks like.

NVIDIA GeForce GPU Segment/Tier Prices

Graphics Segment2023-20242022-20232021-20222020-20212019-20202018-20192017-20182016-20172014-2016
Titan TierGeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti
GeForce RTX 3090
GeForce RTX 3090Titan RTX (Turing)Titan V (Volta)Titan Xp (Pascal)Titan X (Pascal)Titan X (Maxwell)
Price$1599 US$1599 US$1999 US
$1499 US
$1499 US$2499 US$2999 US$1199 US$1199 US$999 US
Ultra Enthusiast TierGeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 TiGeForce GTX 980 TiGeForce GTX 980 Ti
Price$999 US$1199 US$1199 US$1199 US$999 US$999 US$699 US$649 US$649 US
Enthusiast TierGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080GeForce GTX 1080GeForce GTX 980
Price$799 US$799 US$799 US$699 US$699 US$699 US$549 US$549 US$549 US
High-End TierGeForce RTX 4070 SUPER
GeForce RTX 4070
GeForce RTX 4070
GeForce RTX 4060 Ti 16 GB
GeForce RTX 3070 Ti
GeForce RTX 3070
GeForce RTX 3070 Ti
GeForce RTX 3070
GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070GeForce GTX 1070GeForce GTX 970
Price$599
$549
$599 US
$499 US
$599
$499
$599
$499
$499 US$499 US$379 US$379 US$329 US
Mainstream TierGeForce RTX 4060 Ti
GeForce RTX 4060
GeForce RTX 4060 Ti
GeForce RTX 4060
GeForce RTX 3060 Ti
GeForce RTX 3060 12 GB
GeForce RTX 3060 Ti
GeForce RTX 3060 12 GB
GeForce RTX 2060 SUPER
GeForce RTX 2060
GeForce GTX 1660 Ti
GeForce GTX 1660 SUPER
GeForce GTX 1660
GeForce GTX 1060GeForce GTX 1060GeForce GTX 1060GeForce GTX 960
Price$449
$299
$399 US
$299 US
$399 US
$329 US
$399 US
$329 US
$399 US
$349 US
$279 US
$229 US
$219 US
$249 US$249 US$249 US$199 US
Entry TierRTX 3050 8 GB
RTX 3050 6 GB
RTX 3050RTX 3050GTX 1650 SUPER
GTX 1650
GTX 1650 SUPER
GTX 1650
GTX 1050 Ti
GTX 1050
GTX 1050 Ti
GTX 1050
GTX 950GTX 750 Ti
GTX 750
Price$229
$179
$249 US$249 US$159 US
$149 US
$159 US
$149 US
$139 US
$109 US
$139 US
$109 US
$149 US$149 US
$119 US

In addition to the specs/price update, NVIDIA's RTX technologies are being widely adopted major game engines and APIs such as Microsft DirectX (DXR), Vulkan, Unreal Engine, Unity and Frostbite. While there were only three RTX titles around the launch of the RTX 20 series cards, NVIDIA claims that they have at least 13 new titles coming soon which would utilize their RTX feature set to offer real-time ray tracing. These titles include the hugely anticipated Cyberpunk 2077, DOOM Eternal, Call of Duty Modern Warfare, Watch Dogs Legion, Wolfenstein Youngblood, and Vampire: The Masquerade - Bloodlines 2. In addition to that, with the upcoming consoles confirmed to feature ray tracing, developers can also make use of the RTX technology to fine-tune future games for the GeForce RTX hardware.

So for this review, I will be taking a look at the ZOTAC GeForce RTX 2080 SUPER AMP Extreme cooling solution and a custom PCB design that delivers the best cooling and gaming performance. The card retails for $769.99 US which is $70 US more than the reference Founders Edition but with the added feature set of the custom design.

The NVIDIA GeForce RTX SUPER Family

The NVIDIA GeForce RTX SUPER series is currently composed of three cards, the GeForce RTX 2080 SUPER, GeForce RTX 2070 SUPER, and GeForce RTX 2060 SUPER. Nothing has changed in terms of architecture and the cards feature the same 12nm FinFET process node. Only the assigned GPU config has changed on all three cards along with a new shroud design. But before we get into the visual changes, let's talk specs.

NVIDIA GeForce RTX 2080 SUPER - Full TU104 GPU, 15.5 Gbps Memory

NVIDIA’s GeForce RTX 2080 SUPER is using the TU104-450 GPU with 3072 CUDA cores, 8 GB of GDDR6 memory and would be clocked in at 15.5 Gbps along with a 256-bit bus interface. This would boost the total bandwidth to 496.1 GB/s which is just shy of that sweet 500 GB/s figures which could now easily be achieved with a slight overclock.

The core clocks would be maintained at 1650 MHz base and 1815 MHz boost. The card would have a TDP of 250W and would feature 8 Giga Rays/second worth of ray tracing horsepower. The card is available as of the 23rd of July.

In terms of performance, the GeForce RTX 2080 SUPER is said to be around 10-15% faster on average than the Titan XP which makes it a lot faster than the GTX 1080 Ti, a card that the RTX 2080 was only able to match. The card is rated to deliver 11 TFLOPs of FP32 and 11 TFLOPs of INT32 Compute power and the tensor operations are rated at 89 TOPs which are clearly faster than RTX 2080s 10.1 TFLOPs FP32 and around 81 TOPs worth of horsepower.

Those who have been saving up to buy a graphics card would find this a great high-end card compared to the original RTX 2080 or the Radeon VII.

NVIDIA GeForce RTX 2080 SUPER Official Photo Gallery:

NVIDIA GeForce RTX 2070 SUPER - The Navi Killer For $499 US

The NVIDIA GeForce RTX 2070 SUPER is the replacement for the RTX 2070 and while the RTX 2070 was not as popular as its predecessors, the GTX 1070 or the GTX 970, the RTX 2070 SUPER might actually change that. For $499 US, the existing RTX 2070 was clearly priced a bit too high. Even if it was faster than the RTX 1080 ($649 US), the price point was higher for the card to get attention from the mainstream audience who had previously seen the **70 tier cards under $400 US. The RTX 2070 SUPER doesn't change the price point but it changes the specs and now it's no longer faster than the GTX 1080, it's faster than the GTX 1080 Ti and just around the same performance of a reference RTX 2080.

In terms of specifications, the GeForce RTX 2070 SUPER is everything that the rumors have told us. The GeForce RTX 2070 SUPER would be utilizing the Turing TU104-410 GPU with 2560 CUDA Cores, 184 TMUs, and 64 ROPs. It would also feature 320 Tensor Cores and 40 RT cores. The clock speeds would be maintained at 1605 MHz base and 1770 MHz boost with the TGP (Total Graphics Power) being set at 215W. The chip will be accompanied by 8 GB of GDDR6 memory operating at 14Gbps along with a 256-bit wide bus interface, delivering a total bandwidth of 448 GB/s.

When it comes to competition, the card would compete against AMD's recently announced, 7nm RDNA based Radeon RX 5700 XT which does cost $100 US less but doesn't have the RTX feature set that GeForce cards do support. In addition to that, while the Radeon RX 5700 XT was shown to be about 10% faster than the RTX 2070 on average, the RTX 2070 SUPER is about 16% faster average and up to 24% faster. It also has a maximum compute power of 9.1 TFLOPs FP32 / 9.1 TFLOPs INT 32 and 72 Tensor OPs. Another surprising fact about this card is that it has 10W lower power than the Radeon offering and the reference design offers two axial tech-based fans compared to just one on AMD's reference design. So in an all reference battle, you know who the real winner would turn out to be.

NVIDIA GeForce RTX 2070 SUPER Official Photo Gallery:

NVIDIA GeForce RTX 2060 SUPER - More VRAM, More Cores, Higher Clocks For $399

Out of all the cards, the GeForce RTX 2060 SUPER has received one of the major upgrades. The GeForce RTX 2060 SUPER would be utilizing the full Turing TU106-410 GPU die with 2176 CUDA Cores, 136 TMUs, and 64 ROPs. It would also feature 272 Tensor Cores and 32 RT cores. The clock speeds would be maintained at 1470 MHz base and 1650 MHz boost with the TGP (Total Graphics Power) being set at 175W. The chip will be accompanied with 8 GB of GDDR6 memory operating at 14Gbps along with a 256-bit wide bus interface, delivering a total bandwidth of 448 GB/s. The Vram would be the biggest upgrade over the 6 GB RTX 2060 which also featured a cut down 192-bit bus interface.

When it comes to performance, you are paying $100 US lower for the same performance as the GeForce RTX 2070. This places the card ideally against AMD's Radeon RX 5700 (non-XT) which has been priced at $349 US. The GeForce RTX 2060 SUPER is 15% faster on average than the existing RTX 2060 in 1440p.

NVIDIA GeForce RTX 2060 SUPER Official Photo Gallery:

NVIDIA GeForce RTX 20 SUPER Lineup Specifications:

Graphics Card NameNVIDIA GeForce RTX 2060NVIDIA GeForce RTX 2060 SUPERNVIDIA GeForce RTX 2070NVIDIA GeForce RTX 2070 SUPERNVIDIA GeForce RTX 2080NVIDIA GeForce RTX 2080 SUPERNVIDIA GeForce RTX 2080 Ti
GPU ArchitectureTuring GPU (TU106)Turing GPU (TU106)Turing GPU (TU106)Turing GPU (TU104)Turing GPU (TU104)Turing GPU (TU104)Turing GPU (TU102)
Process12nm FNN12nm FNN12nm FNN12nm FNN12nm FNN12nm FNN12nm FNN
Die Size445mm2445mm2445mm2545mm2545mm2545mm2754mm2
Transistors10.6 Billion10.6 Billion10.6 Billion13.6 Billion13.6 Billion13.6 Billion18.6 Billion
CUDA Cores1920 Cores2176 Cores2304 Cores2560 Cores2944 Cores3072 Cores4352 Cores
TMUs/ROPs120/48136/64144/64184/64192/64192/64288/96
GigaRays5 Giga Rays/s6 Giga Rays/s6 Giga Rays/s7 Giga Rays/s8 Giga Rays/s8 Giga Rays/s10 Giga Rays/s
Cache4 MB L2 Cache4 MB L2 Cache4 MB L2 Cache4 MB L2 Cache4 MB L2 Cache4 MB L2 Cache6 MB L2 Cache
Base Clock1365 MHz1470 MHz1410 MHz1605 MHz1515 MHz1650 MHz1350 MHz
Boost Clock1680 MHz1650 MHz1620 MHz
1710 MHz OC
1770 MHz1710 MHz
1800 MHz OC
1815 MHz1545 MHz
1635 MHz OC
Compute6.5 TFLOPs7.5 TFLOPs7.5 TFLOPs9.1 TFLOPs10.1 TFLOPs11.1 TFLOPs13.4 TFLOPs
MemoryUp To 6 GB GDDR6Up To 8 GB GDDR6Up To 8 GB GDDR6Up To 8 GB GDDR6Up To 8 GB GDDR6Up To 8 GB GDDR6Up To 11 GB GDDR6
Memory Speed14.00 Gbps14.00 Gbps14.00 Gbps14.00 Gbps14.00 Gbps15.50 Gbps14.00 Gbps
Memory Interface192-bit256-bit256-bit256-bit256-bit256-bit352-bit
Memory Bandwidth336 GB/s448 GB/s448 GB/s448 GB/s448 GB/s496 GB/s616 GB/s
Power Connectors8 Pin8 Pin8 Pin8+6 Pin8+8 Pin8+8 Pin8+8 Pin
TDP160W175W185W (Founders)
175W (Reference)
215W225W (Founders)
215W (Reference)
250W260W (Founders)
250W (Reference)
Starting Price$349 US$399 US$499 US$499 US$699 US$699 US$999 US
Price (Founders Edition)$349 US$399 US$599 US$499 US$699 US$699 US$1,199 US
LaunchJanuary 2019July 2019October 2018July 2019September 2018July 2019September 2018

In case you want to read our full NVIDIA Turing GPU architecture deep dive and GeForce RTX 2080 & GeForce RTX 2080 Founders Edition review, head over to this link.

ZOTAC GeForce RTX 2080 SUPER AMP Extreme – The High-End GeForce Turing Graphics Card Gets AMPed

The NVIDIA GeForce RTX 2080 features the full TU104 GPU core which comprises of 3072 CUDA cores. NVIDIA’s 12nm FinFET architecture allows higher core count while retaining faster clock speeds which we have already seen on Pascal cards. The chip houses 13.6 Billion transistors which are a nice jump compared to the 7.2 billion transistors on the Pascal GP104 GPU. The card delivers much higher performance due to enhanced core design that adds incremental IPC gains.

The actual clock speeds are maintained at an increased 1650 MHz base and 1875 MHz boost. The chip features 8 GB of GDDR6 (next-gen) memory featured across a 256-bit bus and clocked at a blistering 15.5 GB/s. This leads to a total bandwidth of 496.1 GB/s. Coupled with a very smooth power delivery system to avoid leakage, the chip is one of the most efficient GPU architecture ever designed for gamers. The display outputs for the card include 3 Display Port 1.4 (4K @ 120 Hz), 1 HDMI 2.0b (4K @ 60 Hz) and USB Type-C connector for the Virtual link which means that it is capable to support all next-gen displays with new standards. Power is fed through dual 8 pin connector configuration.

The ZOTAC Gaming GeForce RTX 2080 SUPER Amp Extreme certainly leaves the Founders Edition everything behind with 100% custom designed PCB with a 16+4 Phase Power Delivery underneath a memory and power delivery heatsink/baseplate topped off by a thick 3-slot 3-fan cooler adorned with addressable RGB accents.  The backplate has a wrap around the side feature that not only protects the heatsink fins from being damaged while handling but also helps support the card to reduce sag, which is integral to a card this size that comes in a 12.5" long and 4.75" wide.

The addressable RGB all along the cover, side, and rear of the card are well diffused leaving the color shift soft and smooth as it rotates around.  Normally I'm not fussed with RGB but this was pretty impressive if you really enjoy having a light show in your case.  It's really bright making it fairly difficult to photograph without looking washed out.

Overclocking results

While I'm sure people could guess the overclocking results using just some simple math we wanted to see how overclocking this overbuilt fully custom and fully unlocked TU104 based card went.  Stock curve we found the card sitting just ahead of the Founders Edition by just a small margin and that was a bit disappointing. We set a custom fan curve in the images below then went full bore on the power limit and were only able to go +50 on the GPU core, but that shifted the average clock up from 1920MHz to 2080MHz under sustained load on the core. The memory was the really interesting part to this overclock.  The memory overclock had no issue taking an additional +1000MHz on the already blistering fast memory, resulting in an incredible 17.5Gbps and a memory bandwidth of 560.1GB/s.  The results throughout the review for overclocked numbers will be using these settings.


All of the testings were done on our Intel Z370 test bench powered by a 5GHz Core i9-9900K. We ran all tests involving DX11 through 3 paces and averaged the results of all metrics to come to the final numbers. For DX12 and Vulkan we used the latest release of OCAT at the time and ran the resulting file through our algorithm that extracts the metrics for measurement. The results are presented as Average FPS that represents where the average frame rate fell over the course of the test, 1% Low which represents the lowest 1% of frames, and then the .1% low represents the bottom .1% frames. These metrics give a better understanding of overall performance rather than representing the absolute minimum frame rate as that could potentially be a random outlier, but know that the .1% can still be affected by asset loading during runs.


Test System

ComponentsZ370
CPUIntel Core i9-9900k @ 5GHz
Memory 16GB G.Skill Trident Z DDR4 3200
MotherboardEVGA Z370 Classified K
StorageKingston KC2000 1TB NVMe SSD
PSUCooler Master V1200 Platinum
Windows Version1903 with latest security patches

Firestrike Extreme

Firestrike is running the DX11 API and is still a good measure of GPU scaling performance, in this test we ran the Extreme version of Firestrike which runs at 1440p and we recorded the Graphics Score only as the Physics and combined are not pertinent to this review.

Firestrike Extreme Graphics Score
Score
0
4000
8000
12000
16000
20000
24000
0
4000
8000
12000
16000
20000
24000
Radeon.VII
13.4k
RTX.2080.FE
13.5k
RTX.2080.SUPER.FE
14k
ZOTAC.RTX.2080.SUPER.AMP.Extreme
14.2k
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
14.9k
RTX.2080Ti.FE
16.8k

Time Spy

Time Spy is running the DX12 API and we used it in the same manner as Firestrike Extreme where we only recorded the Graphics Score as the Physics score is recording the CPU performance and isn't important to the testing we are doing here.

Time Spy Graphics Score
Score
0
4000
8000
12000
16000
20000
24000
0
4000
8000
12000
16000
20000
24000
Radeon.VII
8.9k
RTX.2080.FE
11.3k
RTX.2080.SUPER.FE
11.7k
ZOTAC.RTX.2080.SUPER.AMP.Extreme
12.1k
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
12.7k
RTX.2080Ti.FE
14.1k

Thermals

Thermals were measured from our open test bench after running the Time Spy graphics test 2 on loop for 30 minutes recording the highest temperatures reported. The room was climate controlled and kept at a constant 22c throughout the testing. The default fan curve for the ZOTAC Gaming GeForce GTX 2080 SUPER Amp Extreme leaves the fan disabled until the card warms up, but allows the card to run upwards of 79c while maintaining a faster than FE clock rate and is dead silent even when putting your ear up next to the card.  But, I would hapily trade that absolute silence for some more favorable temperature results.

Thermals 22c Ambient
Idle
Load
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
36
71
RTX.2080.FE
30
70
RTX.2080.SUPER.FE
29
72
ZOTAC.RTX.2080.SUPER.AMP.Extreme
37
79
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
27
70
RTX.2080Ti.FE
30
76

Power Draw

Power draw numbers were taken from the total system power draw by measuring with a Kill-A-Watt. We ran Unigine Valley for 30 minutes and observed the highest sustained load. Something to keep in mind when observing total system power draw is that there are times where a GPU simply being faster and requiring more from the CPU can cause the total system power draw to increase with the like of the Core i9-9900K. That said, the total system power draw is still important as it is how much power it is taking to run the system.

Power Draw From Wall
Idle
Load
0
70
140
210
280
350
420
0
70
140
210
280
350
420
Radeon.VII
85
375
RTX.2080.FE
70
300
RTX.2080.SUPER.FE
74
330
ZOTAC.RTX.2080.SUPER.AMP.Extreme
80
325
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
80
350
RTX.2080Ti.FE
84
375

HITMAN 2

HITMAN 2 is the latest entry into the HITMAN series and a great follow up to the 2016 reboot of the series.  It has recently found fresh life in the testing scene thanks to the updated DirectX12 implementation and that is what we are testing with today.  Using DX12 and the highest preset settings in the Miami scene from the benchmark we have these results.

HITMAN 2 1440p DX12 Highest
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
89
53
30
RTX.2080.FE
101
61
35
RTX.2080.SUPER.FE
105
62
36
ZOTAC.RTX.2080.SUPER.AMP.Extreme
106
63
36
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
109
67
38
RTX.2080Ti.FE
118
71
42

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
120
104
99
RTX.2080.FE
120
103
94
RTX.2080.SUPER.FE
123
106
99
ZOTAC.RTX.2080.SUPER.AMP.Extreme
125
108
101
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
130
111
102
RTX.2080Ti.FE
131
112
103

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider 1440p DX12 Highest
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
84
79
76
RTX.2080.FE
88
83
78
RTX.2080.SUPER.FE
94
89
80
ZOTAC.RTX.2080.SUPER.AMP.Extreme
97
91
82
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
102
95
85
RTX.2080Ti.FE
111
103
88

Rainbow 6 Seige

Rainbow 6 Seige has maintained a massive following since its launch and it consistently in Steams Top Ten highest player count game.  In a title where the higher the framerate the better in a tactical yet fast-paced competitive landscape is essential, we include this title despite its ludicrously high framerates.  We use the Ultra preset with the High Defenition Texture Pack as well and gather our results from the built-in benchmarking tool.

Rainbow 6 Seige 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
Radeon.VII
200
146
135
RTX.2080.FE
229
178
164
RTX.2080.SUPER.FE
235
181
165
ZOTAC.RTX.2080.SUPER.AMP.Extreme
238
185
173
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
245
190
178
RTX.2080Ti.FE
256
195
180

Far Cry New Dawn

Far Cry New Dawn brings the Dunia 2 engine back for another beating in Hope County.  We test this game using the Ultra Preset and follow the built-in benchmarking tool for consistency sake.

Far Cry New Dawn 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
108
84
74
RTX.2080.FE
109
80
69
RTX.2080.SUPER.FE
113
82
69
ZOTAC.RTX.2080.SUPER.AMP.Extreme
114
82
71
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
119
85
75
RTX.2080Ti.FE
122
89
78

Assassins Creed Odyssey

Assassins Creed Odyssey sees a return of the Anvil Next Engine and does a wonderful job beating the daylights out of modern hardware.  Because of this, we run the game at the High preset to reduce the impact that the Volumetric Clouds have on performance but it is still present to give an idea of overall gameplay performance.  We take our measurements from the built-in benchmarking tool

Assassins Creed Odyssey 1440p High
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
78
61
46
RTX.2080.FE
84
62
49
RTX.2080.SUPER.FE
88
66
58
ZOTAC.RTX.2080.SUPER.AMP.Extreme
89
68
60
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
93
70
62
RTX.2080Ti.FE
96
74
65

Total War Three Kingdoms

Total War Three Kingdoms pulled an interesting move by leaving out DX12 this go around so we take a look at their engine being powered by DX11, and it proves to still be quite the task. At the Ultra Preset, it is able to bring even the mightiest to their knees. We took our results from the Campain option under the built-in benchmark tool.

Total War Three Kingdoms 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
47
40
36
RTX.2080.FE
66
56
55
RTX.2080.SUPER.FE
69
59
57
ZOTAC.RTX.2080.SUPER.AMP.Extreme
70
59
58
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
75
60
59
RTX.2080Ti.FE
85
72
70

Metro Exodus

The Metro series is no stranger to being difficult to run and Metro Exodus is no different.  This time it was built with DX12 in mind first and foremost. We take our readings from the Volga mission from one side of where the train is stopped, make a stroll next to the train and down the opposite embankment as we started from.  We did disable all GameWorks features for this test but had Tesselation enabled.

Metro Exodus1440p DX12 Ultra No GW
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
81
65
56
RTX.2080.FE
94
71
63
RTX.2080.SUPER.FE
101
77
66
ZOTAC.RTX.2080.SUPER.AMP.Extreme
101
77
66
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
105
78
66
RTX.2080Ti.FE
116
82
68

The Division 2

The Division 2 returns with the Snowdrop Engine refined and tuned for DX12 and the performance of DX12 vs DX11 is proof positive of this.  We run the game at the Ultra Preset and use the built-in benchmarking tool for measuring.

The Division 2 1440p DX12 Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
74
61
54
RTX.2080.FE
86
74
67
RTX.2080.SUPER.FE
92
78
70
ZOTAC.RTX.2080.SUPER.AMP.Extreme
93
79
72
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
99
84
77
RTX.2080Ti.FE
109
91
82

Resident Evil 2

The Resident Evil 2 Remake was one of the most anticipated games of the year and it more than delivered.  While it does have DX12 support the DX11 implementation is far superior and because of that, we will be sticking to DX11 for this title.  We take our performance measurements from when Leo and Claire are first separated and as Leon, we have to make our way through the burning street, down an alleyway, and across to the Police Station gates.

Resident Evil 2 1440p DX11 Maximum
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
135
122
111
RTX.2080.FE
132
121
109
RTX.2080.SUPER.FE
142
129
114
ZOTAC.RTX.2080.SUPER.AMP.Extreme
145
131
115
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
153
138
124
RTX.2080Ti.FE
170
152
138

RAGE 2

RAGE 2 throws us back into the wasteland being powered by Avalanche Studio's APEX Engine on the Vulkan API allowing for more draw calls and the absence of that strange texture streaming the original title suffered from.  We tested this game using the Ultra preset but ensured that all dynamic options were set to static and took our measurements from the entrance of Gunbarrel and slowly walking through to the Mayor's office entrance.

RAGE 2 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
91
80
71
RTX.2080.FE
92
81
74
RTX.2080.SUPER.FE
97
85
79
ZOTAC.RTX.2080.SUPER.AMP.Extreme
98
86
80
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
103
92
83
RTX.2080Ti.FE
112
99
92

HITMAN 2

HITMAN 2 is the latest entry into the HITMAN series and a great follow up to the 2016 reboot of the series.  It has recently found fresh life in the testing scene thanks to the updated DirectX12 emplimentation and that is what we are testing with today.  Using DX12 and the highest preset settins in the Miami scene from the benchmark we have these results.

HITMAN 2 Ultrawide 1440p DX12 Highest
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
70
44
23
RTX.2080.FE
81
51
27
RTX.2080.SUPER.FE
85
54
30
ZOTAC.RTX.2080.SUPER.AMP.Extreme
85
55
30
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
88
56
31
RTX.2080Ti.FE
98
60
33

Forza Horizon 4

Forza Horizon 4 carries on the open world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 Ultrawide 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
104
90
87
RTX.2080.FE
105
92
87
RTX.2080.SUPER.FE
109
95
89
ZOTAC.RTX.2080.SUPER.AMP.Extreme
110
96
90
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
115
99
94
RTX.2080Ti.FE
116
101
95

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider Ultrawide 1440p DX12 Highest
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
68
65
63
RTX.2080.FE
71
67
63
RTX.2080.SUPER.FE
76
71
69
ZOTAC.RTX.2080.SUPER.AMP.Extreme
77
73
72
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
81
76
72
RTX.2080Ti.FE
89
84
79

Rainbow 6 Seige

Rainbow 6 Seige has maintained a massive following since its launch and it consistently in Steams Top Ten highest player count game.  In a title where the higher the framerate the better in a tactical yet fast-paced competitive landscape is essential, we include this title despite its ludicrously high framerates.  We use the Ultra preset with the High Defenition Texture Pack as well and gather our results from the built-in benchmarking tool.

Rainbow 6 Seige Ultrawide 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
Radeon.VII
155
119
113
RTX.2080.FE
181
150
140
RTX.2080.SUPER.FE
191
156
141
ZOTAC.RTX.2080.SUPER.AMP.Extreme
192
158
142
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
202
161
155
RTX.2080Ti.FE
226
177
159

Far Cry New Dawn

Far Cry New Dawn brings the Dunia 2 engine back for another beating in Hope County.  We test this game using the Ultra Preset and follow the built-in benchmarking tool for consistency sake.

Far Cry New Dawn Ultrawide 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
85
67
65
RTX.2080.FE
86
67
63
RTX.2080.SUPER.FE
93
71
68
ZOTAC.RTX.2080.SUPER.AMP.Extreme
95
71
70
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
97
75
72
RTX.2080Ti.FE
103
83
73

Assassins Creed Odyssey

Assassins Creed Odyssey sees a return of the Anvil Next Engine and does a wonderful job beating the daylights out of modern hardware.  Because of this, we run the game at the High preset to reduce the impact that the Volumetric Clouds have on performance but it is still present to give an idea of overall gameplay performance.  We take our measurements from the built-in benchmarking tool

Assassins Creed Odyssey Ultrawide 1440p High
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
66
53
40
RTX.2080.FE
71
56
47
RTX.2080.SUPER.FE
74
58
50
ZOTAC.RTX.2080.SUPER.AMP.Extreme
75
59
52
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
79
60
54
RTX.2080Ti.FE
83
63
57

Total War Three Kingdoms

Total War Three Kingdoms pulled an interesting move by leaving out DX12 this go around so we take a look at their engine being powered by DX11, and it proves to still be quite the task. At the Ultra Preset, it is able to bring even the mightiest to their knees. We took our results from the Campain option under the built-in benchmark tool.

Total War Three Kingdoms Ultrawide 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
36
30
29
RTX.2080.FE
51
42
40
RTX.2080.SUPER.FE
54
43
42
ZOTAC.RTX.2080.SUPER.AMP.Extreme
55
45
43
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
58
48
44
RTX.2080Ti.FE
65
55
53

Metro Exodus

The Metro series is no stranger to being difficult to run and Metro Exodus is no different.  This time it was built with DX12 in mind first and foremost. We take our readings from the Volga mission from one side of where the train is stopped, make a stroll next to the train and down the opposite embankment as we started from.  We did disable all GameWorks features for this test but had Tesselation enabled.

Metro Exodus Ultrawide1440p DX12 Ultra No GW
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
65
54
47
RTX.2080.FE
78
60
53
RTX.2080.SUPER.FE
82
64
56
ZOTAC.RTX.2080.SUPER.AMP.Extreme
82
65
56
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
87
67
58
RTX.2080Ti.FE
94
71
60

The Division 2

The Division 2 returns with the Snowdrop Engine refined and tuned for DX12 and the performance of DX12 vs DX11 is proof positive of this.  We run the game at the Ultra Preset and use the built-in benchmarking tool for measuring.

The Division 2 Ultrawide 1440p DX12 Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
56
48
44
RTX.2080.FE
67
58
54
RTX.2080.SUPER.FE
70
60
57
ZOTAC.RTX.2080.SUPER.AMP.Extreme
70
60
57
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
74
63
58
RTX.2080Ti.FE
85
72
67

Resident Evil 2

The Resident Evil 2 Remake was one of the most anticipated games of the year and it more than delivered.  While it does have DX12 support the DX11 implementation is far superior and because of that, we will be sticking to DX11 for this title.  We take our performance measurements from when Leo and Claire are first separated and as Leon, we have to make our way through the burning street, down an alleyway, and across to the Police Station gates.

Resident Evil 2 Ultrawide 1440p DX11 Maximum
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
101
94
89
RTX.2080.FE
102
95
90
RTX.2080.SUPER.FE
110
102
96
ZOTAC.RTX.2080.SUPER.AMP.Extreme
112
104
100
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
120
109
101
RTX.2080Ti.FE
132
122
113

RAGE 2

RAGE 2 throws us back into the wasteland being powered by Avalanche Studio's APEX Engine on the Vulkan API allowing for more draw calls and the absence of that strange texture streaming the original title suffered from.  We tested this game using the Ultra preset but ensured that all dynamic options were set to static and took our measurements from the entrance of Gunbarrel and slowly walking through to the Mayor's office entrance.

RAGE 2 Ultrawide 1440p Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
70
62
61
RTX.2080.FE
69
61
60
RTX.2080.SUPER.FE
74
64
61
ZOTAC.RTX.2080.SUPER.AMP.Extreme
75
66
62
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
79
71
63
RTX.2080Ti.FE
83
74
69

HITMAN 2

HITMAN 2 is the latest entry into the HITMAN series and a great follow up to the 2016 reboot of the series.  It has recently found fresh life in the testing scene thanks to the updated DirectX12 emplimentation and that is what we are testing with today.  Using DX12 and the highest preset settins in the Miami scene from the benchmark we have these results.

HITMAN 2 UHD 4K DX12 Highest
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
48
32
16
RTX.2080.FE
55
36
18
RTX.2080.SUPER.FE
59
39
20
ZOTAC.RTX.2080.SUPER.AMP.Extreme
60
39
20
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
62
40
21
RTX.2080Ti.FE
68
44
23

Forza Horizon 4

Forza Horizon 4 carries on the open world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 UHD 4K Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
81
69
67
RTX.2080.FE
84
74
70
RTX.2080.SUPER.FE
88
76
73
ZOTAC.RTX.2080.SUPER.AMP.Extreme
89
78
74
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
93
82
77
RTX.2080Ti.FE
96
84
80

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider UHD 4K DX12 Highest
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
46
44
44
RTX.2080.FE
48
45
44
RTX.2080.SUPER.FE
51
48
46
ZOTAC.RTX.2080.SUPER.AMP.Extreme
51
48
46
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
55
52
48
RTX.2080Ti.FE
61
57
55

Rainbow 6 Seige

Rainbow 6 Seige has maintained a massive following since its launch and it consistently in Steams Top Ten highest player count game.  In a title where the higher the framerate the better in a tactical yet fast-paced competitive landscape is essential, we include this title despite its ludicrously high framerates.  We use the Ultra preset with the High Defenition Texture Pack as well and gather our results from the built-in benchmarking tool.

Rainbow 6 Seige UHD 4K Ultra
AVG FPS
1% Lows
.1% Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Radeon.VII
106
87
83
RTX.2080.FE
123
106
101
RTX.2080.SUPER.FE
130
111
107
ZOTAC.RTX.2080.SUPER.AMP.Extreme
131
112
108
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
140
120
114
RTX.2080Ti.FE
151
127
119

Far Cry New Dawn

Far Cry New Dawn brings the Dunia 2 engine back for another beating in Hope County.  We test this game using the Ultra Preset and follow the built-in benchmarking tool for consistency sake.

Far Cry New Dawn UHD 4K Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
61
50
48
RTX.2080.FE
61
49
47
RTX.2080.SUPER.FE
64
51
50
ZOTAC.RTX.2080.SUPER.AMP.Extreme
65
52
50
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
70
55
53
RTX.2080Ti.FE
77
61
58

Assassins Creed Odyssey

Assassins Creed Odyssey sees a return of the Anvil Next Engine and does a wonderful job beating the daylights out of modern hardware.  Because of this, we run the game at the High preset to reduce the impact that the Volumetric Clouds have on performance but it is still present to give an idea of overall gameplay performance.  We take our measurements from the built-in benchmarking tool

Assassins Creed Odyssey UHD 4K High
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
50
40
34
RTX.2080.FE
55
47
43
RTX.2080.SUPER.FE
57
49
45
ZOTAC.RTX.2080.SUPER.AMP.Extreme
58
50
48
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
62
51
48
RTX.2080Ti.FE
66
53
48

Total War Three Kingdoms

Total War Three Kingdoms pulled an interesting move by leaving out DX12 this go around so we take a look at their engine being powered by DX11, and it proves to still be quite the task. At the Ultra Preset, it is able to bring even the mightiest to their knees. We took our results from the Campain option under the built-in benchmark tool.

Total War Three Kingdoms UHD 4K Ultra
AVG FPS
1% Lows
.1% Low
0
8
16
24
32
40
48
0
8
16
24
32
40
48
Radeon.VII
26
22
22
RTX.2080.FE
35
29
29
RTX.2080.SUPER.FE
37
31
29
ZOTAC.RTX.2080.SUPER.AMP.Extreme
38
32
30
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
41
35
33
RTX.2080Ti.FE
45
38
37

Metro Exodus

The Metro series is no stranger to being difficult to run and Metro Exodus is no different.  This time it was built with DX12 in mind first and foremost. We take our readings from the Volga mission from one side of where the train is stopped, make a stroll next to the train and down the opposite embankment as we started from.  We did disable all GameWorks features for this test but had Tesselation enabled.

Metro Exodus UHD 4K DX12 Ultra No GW
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
47
42
38
RTX.2080.FE
57
44
37
RTX.2080.SUPER.FE
61
48
41
ZOTAC.RTX.2080.SUPER.AMP.Extreme
61
48
42
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
65
50
43
RTX.2080Ti.FE
72
56
49

The Division 2

The Division 2 returns with the Snowdrop Engine refined and tuned for DX12 and the performance of DX12 vs DX11 is proof positive of this.  We run the game at the Ultra Preset and use the built-in benchmarking tool for measuring.

The Division 2 UHD 4K DX12 Ultra
AVG FPS
1% Lows
.1% Low
0
10
20
30
40
50
60
0
10
20
30
40
50
60
Radeon.VII
39
34
33
RTX.2080.FE
45
39
36
RTX.2080.SUPER.FE
49
42
39
ZOTAC.RTX.2080.SUPER.AMP.Extreme
49
43
40
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
53
46
45
RTX.2080Ti.FE
58
50
48

Resident Evil 2

The Resident Evil 2 Remake was one of the most anticipated games of the year and it more than delivered.  While it does have DX12 support the DX11 implementation is far superior and because of that, we will be sticking to DX11 for this title.  We take our performance measurements from when Leo and Claire are first separated and as Leon, we have to make our way through the burning street, down an alleyway, and across to the Police Station gates.

Resident Evil 2 UHD 4K DX11 Maximum
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Radeon.VII
67
63
59
RTX.2080.FE
65
62
57
RTX.2080.SUPER.FE
70
66
62
ZOTAC.RTX.2080.SUPER.AMP.Extreme
71
67
65
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
77
72
69
RTX.2080Ti.FE
86
80
73

RAGE 2

RAGE 2 throws us back into the wasteland being powered by Avalanche Studio's APEX Engine on the Vulkan API allowing for more draw calls and the absence of that strange texture streaming the original title suffered from.  We tested this game using the Ultra preset but ensured that all dynamic options were set to static and took our measurements from the entrance of Gunbarrel and slowly walking through to the Mayor's office entrance.

RAGE 2 UHD 4K Ultra
AVG FPS
1% Lows
.1% Low
0
10
20
30
40
50
60
0
10
20
30
40
50
60
Radeon.VII
46
40
39
RTX.2080.FE
45
39
36
RTX.2080.SUPER.FE
48
42
40
ZOTAC.RTX.2080.SUPER.AMP.Extreme
48
43
40
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
52
46
42
RTX.2080Ti.FE
55
48
45

Shadow of the Tomb Raider

Shadow of the Tomb Raider brings ray-traced shadows to the forefront along with the use of DLSS, here in this testing we are not going to be checking the results of DLSS, but if you're going to be using Ray Traced Shadows in this game it would be a feature I would suggest taking advantage of. We take our results from the first section of the built-in benchmark tool while using the same Highest Preset but this time with Ray Traced Shadows set to High.

Shadow of the Tomb Raider 1440 RT High
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX.2080.FE
50
45
41
RTX.2080.SUPER.FE
53
48
45
ZOTAC.RTX.2080.SUPER.AMP.Extreme
54
49
48
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
58
52
50
RTX.2080Ti.FE
65
58
54

Metro Exodus

Metro Exodus features my favorite of the ray tracing features and that is Ray Traced Global Illumination. This may be one of the more intense to run but the work that 4A Games and NVIDIA have done together shows that performance can still be good in a situation like this when tackled well. We take our results from the same scene as in the normal testing this time with Ray Tracing set to High.

Metro Exodus 1440p RT High
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX.2080.FE
70
50
38
RTX.2080.SUPER.FE
75
55
42
ZOTAC.RTX.2080.SUPER.AMP.Extreme
76
54
42
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
80
54
44
RTX.2080Ti.FE
91
65
50

Battlefield V

Battlefield V features one of the most obvious uses of ray tracing being ray-traced reflections. We test this game during the opening sequence of Tirailleur, following the path by the trucks and up the hill. This portion presented some of the most demand on the ray-tracing performance due to the uneven surfaces early on but has shown great strides in performance gains as time has gone on.

Battlefield V 1440p RT Ultra
AVG FPS
1% Lows
.1% Low
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX.2080.FE
48
46
40
RTX.2080.SUPER.FE
53
48
45
ZOTAC.RTX.2080.SUPER.AMP.Extreme
55
49
48
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
63
52
48
RTX.2080Ti.FE
70
59
50

Port Royal

Port Royal is one of the latest tests from Futurmark to be loaded alongside Time Spy and Firestrike. In this test it hammers the RT capable cards with ray-traced reflections, shadows, and global illumination resulting in quite the impressive scene. But even the mightiest have trouble running this one at higher framerates.

Port Royal
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX.2080.FE
6.5k
RTX.2080.SUPER.FE
6.9k
ZOTAC.RTX.2080.SUPER.AMP.Extreme
7k
ZOTAC.RTX.2080.SUPER.AMP.Extreme.OC
7.4k
RTX.2080Ti.FE
8.7k

The ZOTAC Gaming GeForce RTX 2080 SUPER Amp Extreme is on the upper end of what you will find when sopping for an RTX 2080 SUPER graphics card and as such it demands a premium.  Coming to market at an MSRP of $769.99 it's far from a cheap or value oriented card but didn't demand quite the premium I was expecting.  Who this particular model is suited for makes for a very interesting conversation.  The massive amount of RGB on this card can be as polarizing as it's size, those who love RGB will find nothing fault, but those who don't love it will be hard pressed to have much love for the design.  So aesthetically it's going to be a person to person case.  Perfomrance for those who just stuff a card in their build and let it go will be dissappointed as they'll find performance only slightly better than the stock Founders Edition, but those who enjoy tweaking will find this card to be a joy.  The delta between this card and the RTX 2080 Founders Edition is substantial, and for the asking price over that card is much more palpable. The real interesting part is when comparing this overclocked performance to the RTX 2080Ti FE at 1440p and UW 1440p we find the ZOTAC Gaming GeForce RTX 2080 SUPER Amp Extreme to be the more compelling card from a price to performance metric for those wanting to squeeze as much as possible out of a high refresh rate panel.  At 4K the RTX 2080Ti still holds a commanding lead, but at 1440p and UW 1440p the ZOTAC Gaming GeForce RTX 2080 SUPER Amp Extreme, when overclocked, offers up great performance but stock performance leaves a bit to be desired.

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