Red Dead Redemption 2 Actually Has Lower Control Latency on Stadia Than Xbox One X

Nov 22, 2019 at 05:26pm EST
Google Stadia

Google Stadia is here and the experience isn’t quite what was promised. As we’ve reported, the “4K” version of Destiny 2 you get with Stadia Pro is actually 1080p upscaled, while the Pro stream of Red Dead Redemption 2 is native 1440p at 30fps. Well, now the tech heads at Digital Foundry have delved even deeper to find out what kind of visual quality you can expect from the Stadia Pro stream of Red Dead Redemption 2, and it’s a pretty mixed bag. Check out the full video below, if you’ve got 20 minutes to spare.

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A lot of things get covered in the video, so here’s a bullet-point rundown (thanks to ResetEra user Chandoog for rounding some of this up):

If you want to absolute best-looking version of Red Dead Redemption 2, it definitely seems like Stadia is not the way to go. Ah, but where things really get interesting is input latency – you’d expect Xbox One X and PC to blow Stadia away here, but that actually isn’t the case. Digital Foundry recorded input latency of 385 milliseconds on Stadia, 355 milliseconds on PC, and a surprising 435 milliseconds on Xbox One X. So yeah, if you don’t mind the Old West looking just a little bit grubby, Red Dead Redemption 2 actually plays pretty well on Stadia.

Red Dead Redemption 2 is available now on PC, Xbox One, PS4, and Google Stadia. For those who watched the video – what do you think? Could you see yourself playing RDR2 on Stadia?

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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