Red Dead Online Goes Out of Beta as New Massive Update Introduces New Co-Op Missions, Poker & More
A massive update is hitting Red Dead Online today, introducing lots of brand new content to the game as it goes officially out of beta.
The biggest addition included in the new update is new co-op story missions for both honorable and dishonorable players. Also added to the game by the new update are new Free Roam Missions, Posse Versus Challenges, Dynamic Events, and Poker. A new Showdown Mode called Overrun is also getting added.
Play Styles and new Hostility System are also getting introduced to Red Dead Online today, alongside some tweaks and fixes, which are detailed below.
Removed Auto-Aim Headshot Tracking (Enemy Players Only): This subtle but important change affects the way players can earn headshots against rival players. While auto-aim still tracks to the center mass of an enemy player, you will no longer be able to simply flick up on the Right Stick to gain a headshot. This makes earning headshots slightly more challenging, which in turn makes competitive gameplay such as Showdown series more rewarding and balanced.
Faster Weapon Swaps/Instant Projectile Lighting: We have increased the speed of weapon swaps across the board, including instant projectile lighting to make throwing fire bottles and dynamite faster.
New Control Scheme – “FPS2”: In response to community feedback we’ve added a new control scheme FPS2 (+variants). This follows our ‘FPS’ layout but moves sprint to [R1] and crouch to [X]. (This option is available in both Red Dead Redemption 2 and Red Dead Online).
Daily Challenge Updates: In response to your feedback, we’ve removed all PvP-related Daily Challenges from Free Roam and added a number of new Daily Challenges and Rewards, including Challenge Streaks with progressively increasing Gold rewards.
New Awards: Several new awards in Free Roam have been added including awards associated with the latest gameplay.
Global Signal Timers: Players tackling Free Roam Missions will have a bit more flexibility to operate with an increased global signal timer and a reduced range at which players are signaled.
Press Charges: When a lower Hostility player is killed without retaliating they will have an option to “Press Charges” during the respawn period, which will enforce an increase on their attacker’s Hostility and Bounty value. Press Charges is not available if you are a high Hostility player or marked as an enemy to the player who killed you.
Horse Specialty Selection: You can now use the Player Menu to preset which of your owned horses you would like to use in Free Roam, Races, Showdown Modes and on missions.
Increased Gold Payouts: We have adjusted the economy to increase Gold payouts across the board, with most Gold-earning activities now awarding up to double the previous amount. Starting today for a limited time, players will also receive 1 Gold Bar per rank they progress.
Last but not least, there’s also a new HDR Calibration menu. Players can now switch between the existing ‘Cinematic HDR’ and new ‘Game HDR’ styles, and a new option has been added to allow manual adjustment of Peak Brightness values for different displays.
Red Dead Online is now available as the Red Dead Redemption 2 multiplayer mode on PlayStation 4 and Xbox One.