Rainbow Six Extraction Is the Official Title of Rainbow Six Quarantine

Jun 7, 2021 at 12:34pm EDT
Rainbow Six Extraction

After a lot of speculation, Ubisoft announced today that the official title of the game previously known as Rainbow Six Quarantine will be Rainbow Six Extraction.

The reason for the change is pretty obvious, seeing as the game was originally announced at E3 2019, way before the COVID-19 pandemic forced the global population to endure long quarantine periods in the past year and a half. During this time, the core of Rainbow Six Extraction has evolved, according to the developers.

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Producer Antoine Vimal du Monteil said:

Since the announcement, the game has grown a lot. As it evolved, the core of the experience became clearer and clearer: operators uniting against a common enemy, learning about the parasite, how to overcome it and protecting each other every step of the way. We know there's been speculation and today we're excited to share the official name of our game. We are proud to announce Tom Clancy's Rainbow Six Extraction.

Creative Director Patrik Methé added:

We took the strong foundation of Rainbow Six Siege and crafted a modern tactical cooperative shooter where you'll be facing an always-evolving alien threat. You'll have plenty of challenges to overcome, but you'll always have one goal in mind: making sure no one gets left behind.

It will be up to you and your squad to decide when to push forward or when to extract. As you will soon discover, extraction is truly the name of the game.

A cooperative focused spin-off of Rainbow Six Siege that originated from the limited time alien-themed Outbreak event, Rainbow Six Extraction is expected to be released later this year. Stay tuned on Wccftech for more information on the game, which will be shared during Ubisoft Forward (June 12th, 8 PM BST).

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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