Project xCloud Is Getting Exclusive Games, Project Scarlett Hardware [UPDATED]

Nov 22, 2019 at 08:30am EST
xCloud

[UPDATE]

We received word from Microsoft that clarification is in order for the story originally broken by Stevivor. Here's what a spokesperson told us:

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We’re very early in the multi-year journey for Project xCloud, which is currently in public preview. We are investigating a variety of new capabilities made possible by the cloud. However, we remain committed to an approach with game streaming that is complementary to console and have no plans for cloud-exclusive content at this time.

[ORIGINAL STORY]

Project xCloud is getting exclusive games. Microsoft's Corporate VP Kareem Choudry confirmed as much in an interview with Stevivor at X019.

In terms of [Project xCloud] exclusives, we’re in early talks with first- and third- parties, but we don’t have any announcements to share. New content and IP takes eighteen months to two years to develop.

The first thing that we’re doing is… just lifting and shifting content that doesn’t require any development changes into the cloud. So right away [with xCloud] we’ve got a platform that can run any of the 3000 games you can run on Xbox today.

This is an interesting turn of events as Microsoft had given no indication of such plans before. The potential of entirely cloud-based games is great, particularly with regards to elastic compute, as reported before in relation to Google Stadia.

While we wait for concrete details on Project xCloud exclusives, Microsoft's Kareem Choudry said a new 'cloud-aware' functionality was recently added to the xCloud SDK.

So that the game knows at runtime [if it is] being streamed or not, [enabling developers] to make any changes that they want, specific to streaming — things like changing the font sizes or… changing some of their networking code to account for the fact that the server is in a data center.

Choudry also revealed that Project xCloud is eventually going to get upgraded with Project Scarlett hardware. We had assumed as much, of course, though it'll be interesting to see whether the Xbox One X step will be skipped or not, as the current xCloud servers are running Xbox One S hardware.

We designed [Project] Scarlett with the cloud in mind as well, and just as you’re going to see our console product family evolve with that next generation, the cloud is going to evolve along with it.

The ongoing xCloud beta preview program will be extended to Western Europe, Canada, India, and Japan in 2020. The library of compatible games also just got a lot larger.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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