PlayStation 5 Pro Rumored GPU Clock Regression Invalidates the Leaks, as It Would Cause Backward Compatibility Issues

Francesco De Meo
PlayStation 5

The PlayStation 5 Pro specs that were leaked a couple of days back may not entirely be accurate, as some of them would create some rather serious issues.

Commenting on the leaked specs on X/Twitter, well-known AMD leaker Kepler said that the GPU clock speed reduction from the 2233 MHz clock speed of the current model is "BS," as it would create issues with backward compatibility.

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The AMD leaker also commented on the PlayStation 5 Pro GPU, saying that it is likely the console's render backends will be upgraded to RB+ to get 128 ROPs. The higher number of ROPs over the base hardware wouldn't be unprecedented, as this was also the case with the PlayStation 4 Pro.

With Kepler essentially debunking the leaked specs, we're back to base zero regarding knowledge of the PlayStation 5 Pro. According to a previous leak, which Kepler did not debunk, the new system will be powered by an eight-core Zen 2 CPU running in the low 4 GHz range, 60 compute units RDNA 3 custom GPU running at 2500-2800 MHz, 16 GB GDDR6 memory at 18000MT/s, possibly double Tempest Engine performance and two shader engines. Clock speeds are reportedly not final, as Sony is testing multiple variants of the system.

The PlayStation 5 Pro is rumored to release late next year. We will keep you updated on the system as soon as more come in on it, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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