PlayStation 5 Pro Has No Trouble Pushing 120 FPS Gameplay Even Without Optimization and PSSR – Rumor

Francesco De Meo
PlayStation 5 Pro

The PlayStation 5 Pro will apparently have little trouble running games at 120 FPS, according to a new report.

During the latest episode of the Moore's Law is Dead Broken Silicon podcast, host Tom confirmed to have been sent footage of a game running on PlayStation 5 Pro from an unnamed developer. This game ran with dynamic resolution averaging 1440p resolution, going as high as 1600p and as low as 1300p, at around 50 FPS, but unlocking the framerate brought the average framerate up to 100 FPS and above, without any sort of PS5 Pro optimization. With more work and the PlayStation Spectral Super Resolution upscaler, the developer felt confident they would have the game running at 1440p, 1600p resolution, and locked 120 FPS, which is definitely impressive for a console. The developer is also gearing to test out 4K@60 FPS resolution, which they feel confident they can achieve.

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Following the PlayStation 5 Pro reveal, Sony allowed several outlets to check out the system. Among them was Digital Foundry, who outlined yesterday the improvements for many different titles, highlighting how, in many ways, Final Fantasy VII Rebirth is the poster child for the console, mostly due to the poor image quality the game sports on the base model in Performance Mode.

The PlayStation 5 Pro launches on November 7th, 2024, worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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