Persona 4 Golden PC Sales Push SEGA to Consider PC From the Get-Go

Aug 8, 2020 at 09:00am EDT
SEGA

SEGA launched Persona 4 Golden on PC in early June and the game went on to be a smash hit of sorts, selling over 500K units via Steam in a month. User reviews are also overwhelmingly positive, with an astounding 96% approval rate.

During the recent Q1 2021 earnings call, SEGA President and Group COO Haruki Satomi and Senior Executive Vice President and Group CFO Koichi Fukazawa replied to a few questions from the investors. The transcription is now available (in Japanese) on the official website.

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One of the answers is well worth highlighting, since it suggests that SEGA will now strive to not only port other games to PC/Steam but also prepare PC releases from the get-go for brand new entries of its franchises.

Q: “Persona 4 Golden” has been selling well on Steam, but do you have any plans to sell newly released games on Steam as well?

A: We remastered “Persona 4 Golden”, a title previously released on the PlayStation Vita, and launched it for sale on Steam this fiscal year. Because of the game’s critical acclaim and its low selling price, sales were much stronger than expected. We will continue to actively promote porting previously released titles to Steam and new platforms. We are also negotiating with platform holders for new games in the future, and we’re considering ways to sell under favorable conditions for each title. Among those there are measures such as preparing PC versions of the games from the beginning, with multi-platform releases in mind.

Indeed, SEGA has been deploying several previous Yakuza games on PC, and the next installment (Like a Dragon) will release simultaneously on PlayStation 4, Xbox One, and PC this November. Phantasy Star Online 2 also recently launched on Steam, while the New Genesis expansion/overhaul is planned for a debut in 2021 on PC, Xbox One, and Xbox Series X.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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