Pathfinder: Kingmaker Is Coming to PlayStation 4, Xbox One and Nintendo Switch

Alessio Palumbo

Pathfinder: Kingmaker, the cRPG funded via Kickstarter and launched in late September for PC (Windows, Mac and Linux) by developer Owlcat Games and published by Deep Silver, is being worked on for a release on PlayStation 4, Xbox One and Nintendo Switch consoles.

There hasn't been a proper, official announcement yet. However, THQ Nordic's latest financial report (where they also revealed the studio acquisitions of Coffee Stain and Bugbear Entertainment) included the title in a slide mentioning the most important announced projects in the pipeline, such as Metro Exodus, Dead Island 2, Wasteland 3, Shenmue III, Biomutant, Darksiders III, Wreckfest, Generation Zero and the console port of Pathfinder: Kingmaker. There are also two AAA, 'top-secret' projects by Volition and Deep Silver Dambuster in there.

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Deep Silver, as you may recall, was acquired by THQ Nordic alongside Koch Media earlier this year, so it's perfectly normal to find Deep Silver titles in the report.

We got in touch with Deep Silver and they were able to confirm that this is not a mistake, though additional details will only be provided at a later moment, in due time.

While you wait, here's what Rosh wrote in our review of the PC version:

Fans of Baldur’s Gate who love to explore the deep systems and thick spell books may truly love this game. Fans of unforgiving real-time combat will really enjoy this game. Fans of dense, high fantasy worlds filled with interesting locations and long quests might like this game, too, if they can get their head around the more complicated parts. Pathfinder: Kingmaker is a good game and a really fun experience but players need to know beforehand that it is not a very accessible game. Before playing you should be fully aware of how much of a mental and time sink Pathfinder: Kingmaker instantly becomes, and if that doesn’t put you off, I think you’ll really dig it.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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