NVIDIA’s CEO Talks About Gaming Alone & “Not AI” For The First Time In Many Years, Says Nintendo Switch 2’s Chip Is The Most Advanced Out There

Muhammad Zuhair
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In a rare sighting, NVIDIA's CEO was spotted praising the work Team Green has done with Nintendo on Switch 2 and claiming the new Tegra chip is a "technological marvel."

NVIDIA's Jensen Huang Claims Nintendo Switch 2 Chip Is Poised to Deliver Unmatched Performance, Unlike Anything Before

Team Green has definitely pivoted away from its true purpose, which was to serve gamers solely, given the company's massive success with AI. However, Jensen made a surprise appearance at the Creator's Voice segment, where he discussed Switch 2 and how the console is built to honor the legacy of Nintendo's Satoru Iwata. This marked one of the first occasions where NVIDIA publicly praised Switch 2, claiming that the chip inside the console is not like "anything built before" and that it comes with performance that is way more advanced than any other mobile chip out there.

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The chip inside Nintendo Switch 2 is unlike anything we've built before. It brings together three breakthroughs. The most advanced graphics ever in a mobile device. Full hardware ray tracing, high dynamic range for brighter highlights and deeper shadows.

And an architecture that supports backward compatibility, dedicated AI processors to sharpen, animate, and enhance gameplay in real time; and it's ultra-low power.

- NVIDIA's CEO

The details of the Nintendo Switch 2 chip are uncertain, but based on the details we are aware of for now, the Tegra chip features an Ampere architecture, which has 1536 CUDA cores, and runs at 561 MHz in handheld mode and 1007 MHz in docked mode. The onboard CPU will likely utilize the ARM Cortex A7BC with an eight-core configuration, and it could reach as high as 1.7 GHz. Jensen's claim that this chip is the fastest mobile one is certainly not right, especially if you bring in chips from AMD for the handheld segment, but we won't go much into this, since the Switch 2 isn't exactly marketed as a handheld device.

Nintendo Switch 2

One of the more interesting elements of Switch 2 would probably be the device's ability to capitalize on NVIDIA's DLSS technologies, since they would be a deciding factor in how the handheld performs, especially in demanding titles. Overall, it was definitely interesting to see Jensen talk about gaming "organically" after a while, and we do hope this continues, since we have heard enough about AI.

Muhammad Zuhair Photo

About the author: Muhammad Zuhair is a hardware and technology reporter for Wccftech, specializing in the semiconductor industry and the complex interplay between technology, manufacturing, and geopolitics. His coverage focuses on the corporate strategies and technological roadmaps of industry giants like TSMC, NVIDIA, Samsung, and Intel. Zuhair's expertise lies in deconstructing complex topics such as fabrication nodes (e.g., 2nm process), the economic impact of policies like the CHIPS Act, and the strategic development of AI infrastructure from NVIDIA, AMD and Intel.

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