Nintendo Switch 2 Display Is Problematic In a Number Of Ways, and Worse Than Its Predecessor’s In Terms of Motion Quality

Francesco De Meo
Nintendo Switch 2
A new Nintendo Switch 2 model may have already been prototyped

The Nintendo Switch 2 display is problematic in a number of ways, and it's even worse than its predecessor's in certain scenarios, according to a new in-depth analysis.

Around two weeks after the system launched in most of the world, the tech experts at Digital Foundry shared a two-hour-long review of the Nintendo Switch 2, going over every aspect of the system in great detail. Being the first Nintendo system to offer features that have become widely adopted in handheld devices since the launch of the original Switch, great attention has been reserved for the system's display, and the verdict is not good, as the display proved to be problematic in a number of ways. As already highlighted earlier this month, HDR support is extremely disappointing, as an edge-lit LCD that barely tops out at 420 will never deliver anything like a decent high dynamic range. Motion quality is possibly even more disappointing, as its blurring characteristics easily make the new system's panel worse than the original Switch's display. The difference in quality becomes even more evident when comparing the Nintendo Switch 2's display with the Switch OLED panel.

Related Story Elden Ring: Tarnished Edition Finally Arrives on Nintendo Switch 2 in August 2026, New Content is Paid DLC on Other Platforms

It's not just HDR and motion quality that disappoint in the Nintendo Switch 2 display, but also VRR support. There's reason to believe, however, that VRR support could be improved in the future, as Digital Foundry highlighted how Welcome Tour reveals support for LFC, low frame-rate compensation, which should improve the experience when hitting framerates outside the 40- 120Hz VRR window.

Though its display disappoints, the Nintendo Switch 2 is a clear upgrade over its predecessor in every possible way. You can learn more about the system by checking out Chris's review.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button