Nintendo Opens to Developer Acquisitions as One of Its Main Investment Areas

Nov 5, 2025 at 06:00am EST
Nintendo Entertainment Experience showcasing movies, games, mobile apps, and character merchandise featuring Nintendo Switch.

Following Nintendo's excellent quarterly and half-year results, President Shuntaro Furukawa shared a 61-page document with investors detailing the Japanese game and console manufacturer's strategy going forward.

Nintendo is mainly focused on keeping the momentum after the launch of the Switch 2 with a schedule filled with first-party releases, such as Hyrule Warriors: Age of Imprisonment (which we just reviewed), Kirby Air Riders, Metroid Prime 4: Beyond – Nintendo Switch 2 Edition, Animal Crossing: New Horizons – Nintendo Switch 2 Edition, Mario Tennis Fever, Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park, Yoshi and the Mysterious Book, Pokémon Pokopia, and Fire Emblem: Fortune's Weave. But Furukawa also boasted that the console offers the 'largest third-party software lineup for a new Nintendo hardware ever', increasing appeal for those gamers who aren't content with just first-party offerings.

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Furukawa recognized that demand has exceeded the company's expectations in certain regions, resulting in ongoing shortages of Switch 2 systems. After apologizing for the inconvenience, he remarked that Nintendo will continue striving to deliver a stable supply of hardware.

With such a strong wind at their backs, it's no wonder Nintendo is now looking to reinvest in several key areas. One of those, according to the document, is the acquisition of game developers. This is not something that the Japanese company is particularly known for, although there have been a few exceptions, such as 2021's acquisition of Next Level Games.

That studio had already partnered with Nintendo to make games like Luigi's Mansion 3. Should the same criteria be maintained in future acquisitions, possible targets could include Game Freak, HAL Laboratory, and Intelligent Systems, which have often worked on Nintendo IPs. When it comes to Western studios, the most likely option is MercurySteam, the Spanish developer that worked on two Metroid 2D games. Its troubled financial situation may prompt MercurySteam to accept such an offer.

Furukawa also stated that funds will be dedicated to pursuing additional business opportunities to expand the company's assets beyond videogames. There's The Super Mario Galaxy Movie coming in April 2026, not to mention the Zelda live action film scheduled to air on March 26, 2027. Lastly, the Nintendo president aims to utilize the Nintendo Account, which has been created by more than 400 million people to date, to connect Nintendo with consumers and foster long-term relationships with them.

This multi-sided strategy appears to be the best approach to engage with both existing and new fans, although, of course, only time will tell whether it pans out as the company hopes.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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