NieR Automata LodMod Latest Update Vastly Improves Ambient Occlusion, Shadows

Francesco De Meo
Nier Automata

A new version of the NieR Automata LodMod has been released online this week, bringing some welcome visual improvements to the game.

The new version of the mod, which also fixes issues related to LODs, brings improved ambient occlusion and shadows to the game. Gagan Palia shared a video highlighting the improvements, which you can check out below.

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More information on the NieR Automata LodMod can be found on the Steam Community forums.

So the AO shadows appearing through walls bugged me, tried fixing it by disabling it entirely with Cheat Engine but sadly seems none of the replacement AO shaders work that well with NA.

Looking at it some more it seemed like the shadows were appearing because of LODs being loaded in, spent an hour or three digging around and eventually found the code responsible for setting up the LOD distances, and after that it wasn't too hard to make a quick DLL to hook that code and disable them.

With this it seems all the ugly close-up LODs can now be disabled (even subtle LODs like grills disappearing from cars!), and AO-through-walls mostly seems to be fixed with it too.
There's still some far-distance LODs that look kinda nasty until you go up close, but those aren't too annoying IMO, the close ones that AO had problems with should be fixed at least.

NieR Automata is now available on PC, PlayStation 4, and Xbox One worldwide.

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.

Humanity has been driven from the Earth by mechanical beings from another world. In a final effort to take back the planet, the human resistance sends a force of android soldiers to destroy the invaders. Now, a war between machines and androids rages on... A war that could soon unveil a long-forgotten truth of the world.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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