New Dino Crisis Trademark Has Been Filed In Brazil, Suggesting Series’ Revival May Be in the Cards

Francesco De Meo
Dino Crisis logo with dinosaur claw and bloodstained ground, dramatic and intense design.
A revival of the Dino Crisis series could be in the cards, judging from a new recent discovery

The Dino Crisis series could be among the next classic CAPCOM series to be revived, judging from some recent findings.

As reported by Brazilian publication REVIL, a new Dino Crisis trademark has been recently registered with the National Institute of Industrial Property. The July 3 filing is separate from the 1999 filing for the original and has been submitted around the time the Resident Evil Requiem registration has, suggesting that this new filing isn't meant for the updated PC versions of the first entries in the series released earlier this year, but for something different altogether. Interestingly enough, the trademark's class is the same as that used for the Resident Evil Requiem trademark, entertainment and video games class, so there's definitely the chance something related to the series is in the works, possibly a new entry in the series, a remake or even a remaster in the vein of the Onimusha 2: Samurai's Destiny remaster.

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The new Dino Crisis series registration with the National Institute of Industrial Property in Brazil isn't the only recent indication that the long-dormant series may be close to a return to the spotlight, following other series' revivals like Onimusha and Okami. Back in March, CAPCOM trademarked Dino Crisis again in Japan, which is usually done in Japan not just to protect rights to a property, but also when there's an intention to use the IP again. As CAPCOM did something similar with Onimusha, it looks increasingly likely that the series will be making some sort of comeback in the future.

As already mentioned, Dino Crisis made a small return earlier this year with the GOG release of the first two entries in the series. Both games have been updated with new features, such as improved DirectX game renderer, new rendering options including V-Sync control, gamma correction, integer scaling, anti-aliasing and more, increased rendering resolution to 4K and color depth to 32-bit, improved geometry calculation, smoother animation, video and music playback, cloud saves support, and much more

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