Need for Speed Unbound Drops a First Trailer and a December Date; DLSS, PC HDR Supported

Oct 6, 2022 at 11:34am EDT
Need for Speed Unbound

We already largely knew what was coming, but today EA and developers Criterion and Codemasters Cheshire revealed Need for Speed Unbound. As indicated by recent leaks, the game features a new slick anime-influenced aesthetic with cell-shaded characters, neon-clad cars, and an open-world playground modeled after Chicago named Lakeshore City. It’s understandable if you’re feeling a bit skeptical, but the game looks pretty slick in action, so do check out the debut trailer, below.

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In an interview with IGN, Criterion promises Need for Speed Unbound will deliver some nice features like 4K/60fps racing and crossplay for its connected online world, although don’t worry, you can also play offline. The game will feature a totally overhauled physics system, with Criterion promising something closer to sim racing games in terms of detail. You can also look forward to a story mode, with a cast of fully formed characters.  Need to know more? Here are the game’s key features…

Race against time, outsmart the cops, and take on weekly qualifiers to reach The Grand, Lakeshore's ultimate street racing challenge. Pack your garage with precision-tuned, custom rides and light up the streets with your style and a vibrant global soundtrack that bumps in every corner of the world.

EA is also promising a solid array of PC features, including DLSS and HDR support...

Finally, here’s the game’s car list:

Pre-orders for Need for Speed Unbound are open now. Everyone who puts their money down will get a bonus driving effect, license plate, banner artwork, and $150k of "Bank," the game's in-game multiplayer currency. You can also grab the “Palace Edition” for $80, which includes the following extra items:

Need for Speed Unbound drifts onto PC, Xbox Series X/S, and PS5 on December 2.

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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