Monster Hunter World PC Patch Released, Fixes CPU Utilization Issues

Jan 17, 2020 at 04:30am EST
Monster Hunter World

Monster Hunter World suddenly got a couple of critical issues with the recent release of the Iceborne expansion on PC. One was the abnormally high CPU utilization, while another bug corrupted save data in some cases.

CAPCOM released a new patch (roughly 250mb in size) a few hours ago that should fix both of those issues in Monster Hunter World, as detailed below.

Related Story Monster Hunter Wilds Summer Game Fest Impressions – Surviving the Dangerous Open World

[Summary of the bug fix]
- The patch fixes an issue where the save data would not properly convert to the new file format if the player save data and the game hasn't been updated post Kulve Taroth Update launch on October 30, 2018 (UTC 23:00).

*For those with save data timestamped before October 30, 2018 (UTC 23:00), any customization done to the key configuration will be reset to its default value after applying the new patch.

**The November 22, 2018 (UTC 0:00) Title Update added a customizable keyboard setup. If you convert from a save data that is timestamped before this November Title Update, the following error message will be displayed.

Failed to load keyboard setting presets. Data is corrupt.

This is non-issue and can be safely ignored since the user-generated custom configuration data did not exist in the pre-patch save data

- The patch should improve (lower) CPU utilization during active gameplay. Please note the level of improvement may vary and is dependent on individual user's PC configuration and hardware component.

Please note the patch will update MONSTER HUNTER WORLD: ICEBORNE to Ver.10.12.01.

Our sincere apologies for any inconvenience this issue may have caused.

The release of Monster Hunter World Iceborne on PC propelled the game to new sales records, as proudly announced days ago by CAPCOM. The expansion itself sold four million units already, while Monster Hunter World surpassed 15 million units in total, more than double the amount of units shifted by CAPCOM's second-best-selling game of all time, Resident Evil 5.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day