Monster Hunter Wilds Has Sold 8 Million Units in 3 Days, the Fastest Game in CAPCOM’s History

Alessio Palumbo
CAPCOM Monster Hunter Wilds

CAPCOM announced this morning that Monster Hunter Wilds has already set new record sales. In the first three days since launch, the game sold over eight million units, becoming the fastest game to do so in the Japanese publisher's 45-year history.

This record-breaking milestone is not at all unexpected, given the immense hype surrounding the game after the highly successful entries Monster Hunter World and Monster Hunter Rise. Moreover, this past weekend, Monster Hunter Wilds reached a user concurrency peak of 1.38 million on Steam, stepping into the platform's all-time top five for this chart.

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Of course, user reviews are still quite low at 58%, mostly due to the game's performance on PC. For now, CAPCOM hasn't said if they will improve the game's technical side, but there are a few mods that might help. Overall, though, this is a great game if you're into this type of experience, as outlined in Wccftech's review penned by Francesco De Meo:

Monster Hunter Wilds is the natural evolution of the formula introduced in Monster Hunter World, and one of the best entries in the series. While veterans may find the lower challenge level noticeable, and performance could definitely be better on PC, the improved onboarding and accessibility, a surprisingly engaging main campaign, excellent map and monster design, and refined combat make this entry a must-play for both newcomers and seasoned Hunters alike.

Interestingly, CAPCOM has also promoted franchise producer Ryozo Tsujimoto, likely as a result of the series' excellent sales results. Starting on April 1, he'll replace Yoichi Egawa as the publisher's executive corporate officer and chief product officer.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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