Monster Hunter Rise May Be More Challenging at High Framerates, New Video Analysis Suggests

Francesco De Meo
Monster Hunter Rise

Monster Hunter Rise may be more difficult at high framerates, as monsters seem to be able to track players better with the game running at above 90 FPS.

Ryukishi recently shared on their YouTube channel a new video that shows how certain attacks from monsters like Magnamalo and Rajang are more difficult to dodge on the PC version of the game running at high framerates, mostly due to certain animations being tied to framerate.

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After watching the video, I fought Magnamalo myself to verify Ryukishi's findings, and I indeed had far less trouble avoiding Magnamalo tail thrusting attack at 30 and 60 FPS, where I could just walk away from it, than at 120 or unlocked FPS, where I had to roll. While some players welcome the higher challenge level, this is likely not intentional, so hopefully, Capcom will take a look at the issue in the future.

Monster Hunter Rise is now available on PC and Nintendo Switch worldwide. You can learn more about the PC version by checking out my review.

With the streamlining of some of the most annoying aspects of the Monster Hunter experience and some excellent additions to the formula like Wirebugs and Switch Skills, Monster Hunter Rise reaches the heights of the best entries in the series with ease. While not all of the changes and new features have been for the best, like Rampage Quests, their general quality level, and the amazing PC port, do make the game one that's worth playing for both long-time fans of the series and newcomers.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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