L.A. Noire Nintendo Switch “Often Beats The Original PlayStation 3 Experience”

Francesco De Meo
l.a. noire switch

Rockstar Games' L.A. Noire has finally hit Nintendo Switch last week in all regions, and it seems like those who have purchased the game or are planning to will be getting an experience that's considerably better than the original.

Digital Foundry recently took a good look at the Switch version of the game, noting how the experience often beats the original PlayStation 3 one. There are times, however, where the original is better, especially when the game,e is played in handheld mode.

Related Story Tomodachi Life: Living the Dream Review – A Joke Worth Repeating

Is this the most ambitious open-world game to run on a portable console? Switch turns in a stunning - if in many ways flawed - rendition of LA Noire, often beating the original PS3 experience. Tom covers the ins and outs of this release, with comparisons against a standard PS4 and Xbox One X.

L.A. Noire has been originally released back in 2011. Developed by Team Bondi, the game offers a unique blend of open world and adventure gameplay.

Amid the post-war boom of Hollywood’s Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what’s right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.

L.A. Noire is the first videogame to be honored as an Official Selection by the Tribeca Film Festival.

L.A. Noire is now out on PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Nintendo Switch.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button