KONAMI Is at Gamescom, But Only for the Yu-Gi-Oh! TCG

Alessio Palumbo
KONAMI

Earlier this week, the Gamescom staff sent out an email to the press mentioning some of the confirmed exhibitors, and that list included KONAMI. Indeed, when checking the Gamescom biz app, I could verify that KONAMI has secured a booth in Hall 4.1, A071/D080, which is in the business area.

You could be forgiven for thinking that they'd bring their highly anticipated remakes: Silent Hill 2 and Metal Gear Solid Delta: Snake Eater. However, that's not at all what KONAMI is showing there this year: as I confirmed with their PR agency, the Japanese publisher will be focusing solely on the popular Yu-Gi-Oh trading card game.

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Needless to say, that's extremely disappointing both to us as press members and especially for you as readers, since there won't be any new impressions or information to be shared for either game. It is surprising, to say the least, especially for Silent Hill 2, which is scheduled to launch just a month and a half after Gamescom on PC and PlayStation 5.

We don't have a release date yet for Metal Gear Solid Delta: Snake Eater, but KONAMI has already opened pre-orders for the retail editions. As such, it is unlikely that the game is more than a few months away from its launch.

Both remakes are powered by Unreal Engine 5 technology. While MGS is being made at an internal studio (with some additional help from Virtuos), Silent Hill 2 has been developed by Bloober Team, the Polish studio behind Layers of Fear, Observer, Blair Witch, and The Medium.

While Gamescom attendees and fans all over the globe will be inevitably disappointed with this news, it's still possible KONAMI is keeping new info and/or trailers for one or even both games in store for the Tokyo Game Show event, which will take place between September 26 and 29 this year.

Meanwhile, look forward to our live coverage from the German event in about a month from now.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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