IMGN.PRO has released a new set of screenshots for Kholat, an exploration game inspired by the true story of nine Russian students who died in unexplained circumstances north of the Ural Mountains on the east shoulder of Kholat Syakhl.
You can view the screenshots below:
Kholat is inspired by true events and provides a unique horror experience that puts the player where the real life tragedy occurred
A sense of anxiety and dread is created by the fear management system which is responsible with a dosing of fear and uncertainty, based on what the player is doing, delivering a unique experience.
Key Facts & Features
- FPP Horror experience game
- Inspired by true events: http://en.wikipedia.org/wiki/Dyatlov_Pass_incident
- Open world map
- Nonlinear gameplay, focused on world exploration & storytelling
- Main storyline and a lot of background plot to be discovered by players
- High quality graphics powered by Unreal Engine 4
Only Single Player has provided a 15-minute gameplay video of Kholat, which shows some stunningly haunting moments, narrated by Sean Bean.
Kholat is developed by independent studio IMGN.PRO and will release for Windows PC & Mac on June 10th, digitally via Steam and other major distribution platforms, retail boxed edition on selected territories. We will bring you any new information on Kholat as soon as it becomes available.
Other notable Unreal Engine 4 projects include the gorgeous Absention, a new survival horror title inspired by true survival horror greats such as Resident Evil, Eternal Darkness and Silent Hill so fans can expect a mixture of mental challenge, intense gameplay, and immersive environments.
Ad Infinitum is a first-person survival horror adventure set in a surreal world during WWI. It is built on the Unreal Engine 4 and is currently under development for the PC.
Downward is a beautiful first person parkour based, scenery open-world adventure set during the Middle Ages, after that the events depicted in the Book of Revelation of St. John took their course. ARK: Survival Evolved, is a multiplayer first person survival game coming to Early Access in June 2015, with the PlayStation 4 and Xbox One versions planned for 2016.
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Taking advantage of both the power and accessibility of UE4, the results of his work have wowed colleagues and has garnered attention from the international press and the Unreal team at Epic. Earlier this year Koola became the very first recipient of the inaugural Unreal Dev Grants program, a financial development fund designed to incentivize and reward innovative projects designed in Unreal Engine 4.