Jim Ryan: PS5 Launch Lineup of Exclusives Is by Far the Strongest We’ve Ever Had

Sep 27, 2020 at 03:00pm EDT
PlayStation 5 PS5

The PS5 launch lineup of exclusives is pretty rich in comparison to the basically non-existent first-party exclusives available for the Xbox Series X at launch, especially after the delay of Halo Infinite.

There's Marvel's Spider-Man: Miles Morales, the Demon's Souls remake, Sackboy: A Big Adventure, Destruction All-Stars, and finally Astro's Playroom which is preinstalled on every PlayStation 5 console.

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Speaking in an interview with GamesIndustry, SIE president and CEO Jim Ryan went a step further and stated the PS5 launch lineup of exclusives is 'by far the strongest' Sony has ever had even when compared to previous PlayStation console launches.

We intend to keep that going and to love and respect the PS4 community, while at the same time recognising that millions of gamers are ready to -- and want to -- move into a world of game experiences that are only possible on PS5. It was very nice to be able to demonstrate that. Again, here Worldwide Studios is excelling, and the line-up of exclusive games -- either at launch or in the launch window -- is by far the strongest that we've ever had on any new console.

We tried to give a sense of that. You would certainly get the progress that has been made with the games you saw a few months back. There was real substance to the demonstrations. There were really strong and powerful presentations. And they're very important to us as we have to talk about the business side of things, the numbers side of things, just to ensure that that's going to be well accompanied by demonstration of great next-generation gameplay.

The PS5 launches November 12th in North America, Japan, Mexico, Australia, New Zealand, and South Korea, and November 19th in the rest of the world. Customers can choose between the $399 digital edition and the $499 which comes with the UltraHD Bluray drive.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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