Italian Soulslike Enotria: The Last Song Gets Another Short Delay; Demo Out Next Week on PC and PS5

May 16, 2024 at 03:30am EDT
Enotria: The Last Song

The Italian Soulslike game Enotria: The Last Song has had its release date moved again. Originally slated to launch on June 21, it was first delayed to August 21 because of the nearby launch of Elden Ring: Shadow of the Erdtree.

Now, developer Jyamma Games has pushed the launch to September 19. The good news is that the Xbox Series S|X version has been restored as a target platform. Moreover, PC and PlayStation 5 players will be able to experience an eight-hour demo starting on Wednesday, May 22.

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The demo experience is set in Quinta, the City of Actors. As the Mask of Change, players will face the Authors, formidable foes that created the Canovaccio, a twisted eternal play that keeps the world in an unnatural stasis. The demo will have four distinct weapon classes, each with a variety of unique weapons, and six unique masks to discover that bring with them devastating new play styles and distinctive passive abilities. Players will be able to customize different play styles by choosing from over 20 spells and 30 perks to make their own build.

Pre-orders are also due to open soon, and the developers have already clarified the differences between the Standard and the Deluxe Edition of Enotria: The Last Song. The former will include the base game, an extract from the original soundtrack, and some upgrade weapon materials. The Deluxe Edition adds 72 hours of early access, an extract from the digital artbook, an exclusive weapons skin set, some upgrade mask materials, some upgrade lines materials, some unspecified DLC, extra miracle pesto, extra hymn of vigor, and extra armonia sap.

Powered by Unreal Engine 5, Enotria: The Last Song is set in a sunny land inspired by Italy, which contrasts with the usual gloomy atmosphere of the Soulslike genre. The story is also inspired by Italian culture, specifically the so-called Commedia dell'Arte from Italian theater. In the game, the Canovaccio is a 'twisted form of eternal play that keeps everything in unnatural stasis'.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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