Isometric Immersive Sim Weird West Delayed to January 2022

Oct 28, 2021 at 05:00pm EDT
Weird West

WolfEye Studios and Devolver Digital announced the slight delay of Weird West, the isometric immersive simulation developed by former Arkane creatives. Previously planned for a late 2021 launch, Weird West will now materialize on January 11th, 2022 for PC, PlayStation 4/5, and Xbox One/Series S|X platforms. Pre-orders are also open now, revealing the game's price of $39.99.

For more about the game, check out our fairly recent interview with Raphael Colantonio (Arx Fatalis, Dishonored, Prey) and Julien Roby (Arx Fatalis, Dishonored, Dark Messiah: Might and Magic).

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Discover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. Journey through the story of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. Each journey is unique and tailored to the actions taken - a series of high stakes adventures where everything counts and the world reacts to the choices you make. Form a posse or venture forth alone into an otherworldly confines of the Weird West and make each legend your own.

Weird West: Dark Fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures, each playing with their own rules and their own peculiar motives.

Intertwined Destinies: Discover the world through origin stories of different characters, moving from one character's journey to the next until all converge in a final chapter.

Bespoke Experience: Each playthrough is unique as the game tailors the story to the player's actions and past choices for an ideal dramatic arc.

Immersive Sim: Weird West supports different styles of play in a simulated sandbox world where characters, factions, and even places react to a player's decisions.

High Stakes: Players are faced with brutal choices and consequence that can't be undone - including death.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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